I absolutely detest the skill slot system.

Its not off-topic, at least for anyone who's actually played anything but Signs. I do see now where your issue is, and its simply this.

Its quite simple. That's your experience, your opinion. One, that from all of the posts on this thread, the majority of people don't share. Regardless of demonstrable proof for or against this subject. You're after simple Rock/Paper/Scissors -- you're trying to be the jack of all trades so you can hit all of those points on the creature's Lore Page and you're annoyed it isn't that simple. You'll deny this, but from what you describe, this is how you think when you sit down and play the game. If you didn't have the Skill Slot System, Mutagens would function differently -- probably in the manner they did in Witcher 2, where they were so inconsequential you didn't even need to bother with them.

Don't like having so few slots? Go level instead of complaining about it. All that this effects is the build you create. If you want everything, Cheat Engine is sitting in the corner waiting for you to use it. All you're doing here is complain you're not powerful enough, which is obviously not the case if you're downing things 13 levels above you. My builds were never suggestions for you.

Preparation in the previous game was the exact same it is now -- even with the differences -- you dig through menus looking for the combination that will make the next fight so simple you could do it blind.

This is my last post on this subject, I'm really tired of this dance of shifting goal-posts. Go rant on the CDPR forums if you really want to make a case, where the devs have the possibility of even reading your post.

/r/witcher Thread Parent