It's a long post and it's difficult to read so you'll forgive me if I condense it into something I can understand, but I think broadly the only new point of actual substance that's being made is this: You can team and then kill your team mate. Then you can team with someone else and kill that team mate later on etc. etc. and eventually by using those kil-team-mate stepping stones you can reach #1 in the board
OK. But so what? That still doesn't make teaming enjoyable for me, because it still takes away the things that I enjoyed about the game: the competitive skill and fun of battling with and evading other opponents at mostly equal and moderately higher and lower levels of power than me.
The rest of it about fairness comes down to subjective personal values, as these things always do. I suppose the thing I would say about that is to pick up the only other point I found engaging: the example with the gazelle ....
When it comes to personal values and what each of use finds far or not - I personally don't enjoy shooting gazelles with absolutely no chance at all of fighting me in any equal way. You do