AI Experiment - The Asylum: Episode 3

I hate to have to say this, but I was played this save for almost a week in-game time. Now the game doesn't want to load the save, and even if it did I don't want to go through all that again, it was really boring. Everyone got covered in dirt and the toilet broke so no one could pee. But no one died, and I decided not to go against what I did this for, the Strawpoll was close, but also said no to manipulation. I failed once trying to spawn a kitchen fire; these guys refused to burn. Must be pay back for letting Corey die so early on. I did learn a lot about free will in TS4 though.

  • Sims can't starve because you can still get food out of a broken fridge, and if you're broke, quick meals are somehow free.

  • Sims can't use broken items. I mean, I'd sooner pee in a broken sink before going in my pants, but that's just me.

  • There's a lot of stuff sims won't do automatically. No one ever started painting, or crafting, or using the microphone. Nobody repairs stuff automatically, or uses the fire extinguisher.

  • Coffee. Even if it's shit quality, sims still love the stuff, almost more than food. I don't know where all the mugs came from, but they were all over!

  • The only specific skill object that was used autonomously was the punching bag. And the first sim to use it had the athletic trait.

  • Sims do start fighting on their own, but it takes a really low relationship score to do so.

There's more, but these are the big ones I can think of. Thanks so much for reading and I'm truly sorry it ended. In a little bit I'll upload the household to the gallery. Look for my Origin ID: thunderman75, item name 'Asylum Inmates', or #asylum or #aiexperiment.

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