Asimov update (1.2) Released

Here's a quick rundown by comparing the beta to live patchnotes through a diff tool, sorry for the poor formatting:

  • Core Planets is now Core Systems instead. This means you can colonize multiple planets in the same system without it affecting the soft cap.
  • Pops receive a -10% happiness penalty while the empire is in an offensive war
  • Added Regulated Xeno Slavery policy option
  • Only Collectivists can now enslave their own species #New - Traits
  • Added Fleeting trait that reduces leader lifespan by -15
  • Added Deviants trait that increases ethic divergence by +15%
  • All Pops now have a base War Happiness of -10%
  • Emergency FTL cooldown increased from 12 to 30 days
  • Xenophilia effect on happiness reduced by 75
  • Frontier Outpost mineral cost increased from 100 to 200
  • Frontier Outpost maintenance cost increased from 2 to 3 < * Slavery Tolerance reduced from +50% to +33%
  • Slavery Tolerance increased from +50% to +100% < * Alien Slavery Tolerance reduced from +50% to +33%
  • Alien Slavery Tolerance increased from +50% to +100% # Traits
  • Nonadaptive trait Trait Points cost changed from -1 to -2
  • Very Strong trait Trait Point cost reduced from 4 to 3
  • Weak trait now also reduces mineral output by 5%
  • Venerable trait effect on leader lifespan reduced from 120 to 90
  • Crystal-Forged Plating effect on Hull Points reduced by 25%
  • Databank Uplinks base cost reduced from 900 to 240
  • Improved Databank Uplinks base cost reduced from 1800 to 900
  • Specialized Combat Computers base cost reduced from 480 to 360
  • Extended Combat Algorithms base cost reduced from 1500 to 1200
  • AI-Controlled Colony Ships base cost reduced from 1200 to 900
  • Self-Aware Colony Ships base cost reduced from 1800 to 1500
  • Self-aware Logic base cost reduced from 1200 to 900
  • When colonizing a planet, the player is now propmpted to name the colony. A name is suggested by default.
/r/Stellaris Thread Parent Link - forum.paradoxplaza.com