Not really a question, just wanted to share how good this list has being for me. Tempo Rogue with Xaril and 2 Saronites. I love the deck with how many different plays you can always do.
Currently at Rank 2 3 stars.
24-6. 80% winrate so far across 30 games.
Stats. https://imgur.com/a/sN31c
Code: AAECAaIHDLICpAPLA68E1AWDrAKRvAK5vwLJvwLKwwKmzgKc4gIJtAHtAqgF3QiStgKBwgLrwgKbywLKywIA
You keep the Prince. Basically always mulligan for Backstabe and Swash. Firefly is good enough too. Always keep a Flame Elemental as activator. Usually Southsea Captain works very well at the beginning too, holding a bit to summon Patches 2/2 usually is worth it. Similar to Tar Creeper, Saronites are very good to protect your board, but also can flood at the same time and are hard to remove, and when they get buffed by Prince they are great. They are good to flood against Druid or Priest, and usually put an stop to the plan of other Rogues. Saronites also help vs Aggro Druid that is the hardest match up. They are good for Cobalt too. For Aggro Druid a good Edwin is great too. Xaril is amazing at giving you an activator at worst, and at best enough more damage for lethal or another card to bounce your Leeroy or Prince. The Stealth potion is also great for setting up lethal. This deck can keep the board from the beggining or very easily put it back on your favor, and always Leeroy plus Shadowstep is what makes the deck oppresive in some games. Cairne is also a super obnoxious card for nearly all decks IMO. Of course, always keep Prince, never keep Shadowstep, the big combo actually happens often enough anyway.
I have been probably a little lucky, havent being facing many Priests, and don't usually have Patches in hand, but still, the consistency is there.
AAECAaIHDLICpAPLA68E1AWDrAKRvAK5vwLJvwLKwwKmzgKc4gIJtAHtAqgF3QiStgKBwgLrwgKbywLKywIA