Well, here goes...
1- Pokémon Sun/Moon: A new take on the basic Pokémon formula
*Positive
-A refreshing new formula for Pokémon
-Improved 3D graphics in a beautiful, to-scale world
-Poké Ride replacing HMs
-Balanced difficulty
-New concepts with Ultra Beasts
-Even with few new Pokémon, they all have some kind of own niche
-Return of familiar characters
-Charming trials, their captains and kahunas, which get more personal than any other game
-Alolan forms and Z-Moves helped refresh older Pokémon
-The story and character development are decent
*Negative
-Opinions might change since the game is still very fresh
-No National Dex (ok, I’m really mad about this one)
-Battle Tree is worse than the Maison
-FPS gets really wacky on old 3DS
-Puzzles get sacrificed by the lack of HMs
-A lot of unskippable hand-holding and text in general (I don’t mind it much, but let’s keep this)
-Customization options were shallow/hard to obtain (agh, Festival Plaza)
-Not much of a post-game
2- Pokémon Black 2/White 2: Very good expansion on the already good original *Positive -A third version that actually changed things -Very solid post-game, notably with the PWT (this must come back) -Cool extras in Join Avenue and the Pokéstar Studio -Keeps many elements that made the previous version good -Expanded Pokémon diversity -Decent difficulty *Negative -Weird pacing for the main storyline until later on -Story expands on, but isn't better than the previous -Better use of triple and rotation battles -Better played after the original (maybe not a con?)
3- Pokémon Omega Ruby/Alpha Sapphire: Good game, lacking remake *Positive -I believe the best Mega Evolutions came with this game -Beautifully re-designed characters (best remake in this regard) -Expanded story and world, with ‘okay’ post-game -Cool and fun Secret Base system -Soar system was actually great with the Mirage Islands and Legendaries *Negative -Lack of Emerald features, such as the Battle Frontier -Too much water and many caves (I’ll include this, but I actually find it fun to explore) -Suffers from being XY’s children -Even being XY's children, customization was dropped
4- Pokémon Black/White *Positive -Independent Dex, with many new Pokémon -Good storyline with decent character development -Novel experience thanks to no returning Pokémon -Dream World abilities and unlimited TMs for more moveset diversity *Negative -Doesn't make good use of the new battle types -Some Pokémon are considered unimaginative and concepts are reused -Not much of a post-game -Seasons are cool, but can prevent you from accessing content
5- Pokémon X/Y: Good potential, poor execution *Positive -Beautiful overworld and detail level -Introduction of Mega Evolutions (not a big fan, but I’ll say it’s positive) -Balancing with Fairy-type and stat changes -Customization for the player character *Negative -Most Pokémon seem to have lost their personality and color in 3D -Very few new Pokémon -FPS issues in some battles -Laughable difficulty even without the EXP. Share -Weak storyline and character development -Minimum post-game, if any at all -Needed expansions in many areas
I could probably add more to the lists, but I believe that's enough. On a sidenote, my love for SuMo probably derived from the way I played it. Instead of trying to blaze through the content, I took my time and invested into multiple Pokémon. I also tend to like more story driven games, so maybe that's why.