[BF4] Official nightversions of Zavod 311 and Golmud railway

It looks like they need a lot of work. The lighting is very fake looking - it's almost all pre-baked and looks very bad compared to the original community versions of the night time maps.

They should subtly re-design the map layouts slightly for night time use - add more flood lights or other lights. Maybe set up an FOB in the middle of the Zavod forest in order to have lights leading to/from it in a logical manner.

Call of Duty: Modern Warfare 2's campaign did night levels exceptionally well in the section where you play the Marines right before/after Washington DC gets nuked.

Especially after the nuke, all of the electronics are down due to the EMP effect of the nuke, so the level relied on lightning storms, soft ambient lighting, raging fires, and strategically placed flares and glo-sticks to provide the necessary lighting.

Anyway, if DICE can implement these environmental cues, maybe leave some lights on while others are out (main interior lights are out following cutting a power line, but emergency generators kick in providing reduced back-up lighting?) then we could have some really, really cool matches. The lightning idea MW2 implemented was extremely cool too, and I imagine people could time their fire to match lightning strikes to mask the muzzle flash and sound, no?

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