☼Bi-weekly DF Questions Thread☼

hey people, i am trying to mod in custom reaction into game. i am using fantastic mod by Urist Mcinternetuser Anvil maker. here is his original mod: Reaction_other.txt: [REACTION:CARVE_STONE_ANVIL] [NAME:Carve stone anvil] [BUILDING:ANVIL_MAKER:CUSTOM_V] [REAGENT:A:1:BOULDER:NO_SUBTYPE:INORGANIC:NONE] [PRODUCT:100:1:ANVIL:NO_SUBTYPE:GET_MATERIAL_FROM_REAGENT:A:NONE] [SKILL:MASONRY] Custom_Building.txt: [BUILDING_WORKSHOP:ANVIL_MAKER] [NAME:Anvil Carving Workshop] [NAME_COLOR:7:0:1] [DIM:3:3] [WORK_LOCATION:2:2] [BUILD_LABOR:MASONRY] [BUILD_KEY:CUSTOM_SHIFT_V] [BLOCK:1:1:0:1] [BLOCK:2:0:0:0] [BLOCK:3:1:0:1] [TILE:0:1:' ':' ':150] [TILE:0:2:' ':' ':'/'] [TILE:0:3:'-':' ':' '] [COLOR:0:1:0:0:0:0:0:0:6:0:0] [COLOR:0:2:0:0:0:0:0:0:6:0:0] [COLOR:0:3:6:0:0:0:0:0:0:0:0] [TILE:1:1:' ':' ':'='] [TILE:1:2:'-':' ':8] [TILE:1:3:' ':' ':150] [COLOR:1:1:0:0:0:0:0:0:6:0:0] [COLOR:1:2:6:0:0:0:0:0:6:0:0] [COLOR:1:3:0:0:0:0:0:0:6:0:0] [TILE:2:1:'-':' ':8] [TILE:2:2:' ':' ':8] [TILE:2:3:' ':150:' '] [COLOR:2:1:6:0:0:0:0:0:6:0:0] [COLOR:2:2:0:0:0:0:0:0:6:0:0] [COLOR:2:3:0:0:0:6:0:0:0:0:0] [TILE:3:1:201:' ':187] [TILE:3:2:' ':229:' '] [TILE:3:3:200:' ':188] [COLOR:3:1:0:0:1:0:0:1:0:0:1] [COLOR:3:2:0:0:1:0:0:1:0:0:1] [COLOR:3:3:0:0:1:0:0:1:0:0:1] [BUILD_ITEM:1:NONE:NONE:NONE:NONE][BUILDMAT][WORTHLESS_STONE_ONLY][CAN_USE_ARTIFACT] Entity_default.txt: [PERMITTED_BUILDING:ANVIL_MAKER] [PERMITTED_REACTION:CARVE_STONE_ANVIL] Now i want to add custom reaction to that anvil maker so that i can create stone pickaxe. So i added to custom reaction: [REACTION:MAKE_STONE_PICKAXE] [NAME:make stone pickaxe] [BUILDING:ANVIL_MAKER:CUSTOM_V] [REAGENT:A:1:BOULDER:NO_SUBTYPE:INORGANIC:NONE] [PRODUCT:100:1:ITEM_WEAPON:ITEM_WEAPON_PICK:GET_MATERIAL_FROM_REAGENT:A:NONE] [SKILL:MASONRY] i can make anvil no problem but i can't make pickaxe. Dorf starts to create one and then game crashes. I think problem is with this line: [PRODUCT:100:1:ITEM_WEAPON:ITEM_WEAPON_PICK:GET_MATERIAL_FROM_REAGENT:A:NONE] ITEM_WEAPON:ITEM_WEAPON_PICK i think this should look different but i have no clue how. ITEM_WEAPON_PICK:NONE also crashes game.

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