Burger Hut

i'm going to list the takeaways I learned from this drawing:

- Like making a beat, imperfections are good. Imperfections give your drawing character. Embrace the imperfect style. If all your lines are perfectly straight and all your colors blend perfectly, what you'll have is a sterile looking 3D drawing like you used Sketchup or something.

- adding to the first point, faster is better. Stop trying to make it perfect.

- large areas of solid color are boring and make your drawing look flat. Break up all the solid colors as much as possible. Don't let any surface just be one color.

- start with a sketchy line drawing. Stop trying to make it perfect. Keep this on a separate layer. You'll paint underneath it. Use a perspective grid. Once you have a pretty well fleshed out sketch, add detail to your sketch. Fill the negative space.

- block in colors/values. Broad, quick painting here. Don't paint carefully. Try to make your color scheme interesting without any detail. (i didn't do this). Decide a light source now.

-after you block in basic colors, you can start refining the color and painting the smaller details. Keep going, adding variations of the colors. Sticking to a palette you created beforehand is good practice, your palette can expand into too many colors easily.

-work in many layers. I'm still not sure how to do this best, different layers for each object? different layers for foreground/mid/background/sky? I'll have to keep experimenting with this.

/r/PixelArt Thread Link - i.redd.it