CHARACTER SKILLS MEGATHREAD

Reposting my characters' skill trees to make things more neat-looking and actually manage to fit things in in an orderly fashion. /u/caladbolg_, can you change the link to my skill set in the RP thread to this one? Without further ado...


Alek Sivius

First, a couple of notes.

  • AoE (Area of effect): Affects targets in a specific area. Unless otherwise noted, allies are unaffected.

  • Alek has a natural disadvantage with Thunder and Dark elemental magic. Thus, large scale spells of these elements tend to fail more often than succeed.

  • All of Alek and Heidt's Luvianian spells need an incantation or mantra in fluent Luvianian. As such, copying the spells without extensive knowledge on the language (Which I HIGHLY doubt anyone has, hurr) is impossible.


This post will include Alek's normal and extra skills (I and IV.).

I. Normal Skills

  1. Familiar Magic: Magic circles that can maintain a certain, low-level spell on their own. Up to 3 familiars can be active at once, total damage will always be normal (Unless elemental affinity is counted in.)

  2. Caster Magic: Low-level magic, executed by casting glyph-infused circles. Varying elements.

  3. Supére Illumia: Single-target heal. +40% HP. Luvianian magic.

  4. Claria Illumia: Single-target status cleanse and null for 3 turns. Luvianian magic.

  5. Levium: Single-target evasion rate boost for 3 turns. Grants ability to fly. Wears off when hit. Does not stack with other evasion rate boosts. (3/7 attacks can be dodged.)

  6. Levium Alpha: Single/Multi-target evasion rate boost for 4 turns. Grants ability to fly. Wears off when hit or when applied with status effects. Does not stack with other evasion rate boosts. Becomes a powerful skill when used on multiple targets. (3/5 attacks can be dodged.)

  7. Levium Delta: Single/Multi-target evasion rate boost for 3 turns. Grants ability to fly. Does not wear off when hit. Does not stack with other evasion rate boosts. Becomes a powerful skill when used on multiple targets. (3/8 attacks can be dodged.)


IV. Extra Skills

  1. Increased Agility: Allows dodges to be performed more often. (3/6 attacks can be dodged, 1/6 guarded.)

  2. Quick-Cast Levium: Alek can cast Levium to himself without using a turn.

  3. Relic Sword Lukran: Alek's weapon of choice for sword fighting. Multiple magical uses.

  4. Overdrive: "You really are unreliable, aren't you? Take a little rest, I'll show them what magic really is."

/r/frontiertrials Thread