Check out my sick (XBox) Cleric. No, I don't use this stuff in dungeons. Just around the enclave.

PC players know more than XBox players - simple as that - i know what the modules you don't have entail, i know what mod 6 involves - it's less a slight at the player and more a hope that that player doesn't set themselves up for disaster - i know you'll be met with a huge wall of anti-legit player nerfs that make progress much more difficult - i know Cryptic's tactic at M6 was to prioritize spending more money to progress, i know the artifacts s/he's wearing won't cut it in M6 (nor his race - XB NW is the old face tank overly easy content - a cleric can progress with a DPS but it's still slow (60-70 is 3 times the XP needed to get 1-60 so it's like leveling 4 characters to 60 for a single character's progression to 70)

they're worth an amount of the level not RP invested, you actually have less RP than I stated if not 2xRP:

its worth 929,432 now, so 1.8 mil for double XP (level 48) for double XP. if 4.7 million is level 60, and you get a max 1.8 mil from it (2xRP value), no matter what, you're going to need 2.9 million if you're goal is max e-peen - there was little to gain with all those GMoPs spent upgrading you gain 1 slot from 59-60 artifact quality - the marks drop less now, the dragon hoards are shut off account-wide after an hour - Cryptic cut RP acquisition about 80% and due to difficulty the value of buying said artifact equips (belt/neck) are much higher (these things you don't have yet, no necks/OHs - double whatever you have in RP for those, too). it would have been smarter to save the GMoPs and not upgraded to legendary it was a huge waste for 1% weapon damage and stats and a slot.

when M6 releases, GS is gone, too, and the equivalent of what gets carried over (artifacts, enchantments) equates to nothing in the new content, so yes, all that gear means nothing (after M6). the arti equips last to about L65 and who knows if you'll get WoD before M6 (if you don't, you won't have the gear many PC players used to level to 70 - draconic templar, nor the currency for OHs, artifact belts, necks, or eternal gear)

it's not the "eventually it'll be outdated" its that the time the game has been available to the time OP has progressed to the level he has shows one of 2 options: wallet warrior or no-lifer - so my statement about feeling bad from either side was based on this. it's not always about AD creation, nor RP acquisition but mark acquisition.

there hasn't been nearly enough time for anything to satisfy him now that s/he's at the top - until a mod releases, there is literally nothing new left for him to do but wait - he can't further refine something that's already at the top - all you can do is prepare for future content without knowledge of when or what that entails - filling inventory space with RP is worse than grinding the modules you don't have. it would have been more advisable to pace yourself and actually have something to do - being someone that's done this thig before - you'll never be satisfied and eventually leave the game for lack of anything to keep your interest, then you realize how much you spent to achieve your "goal" and maybe you feel it was worth it, but most likely you may not.

getting to a level is fine, feeling that s/he needed to boast about was equates to either lots of money (real money value estimates to about $2k) or time (equates to about 1000 hours).

because you can pay to advance in this game, the boast thread isn't impressive, it's just a display of the 2 mentioned contributing factors, neither of which i find positive.

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