Competition Week Fourteen - Weaponry!

Zayn The Death's Messenger

Zayn is an warrior which wields a sword but not an ordinary blade. One equipped and capable of transforming into a gun. A person with massive battle experience, if you smell blood in the air, death is sure to follow.


Level: 1 - 12

Health: 800 - 1790

Energy: N/A

Basic Attack Damage: 82 - 142

Armor: 24 - 68

Shield: 24 - 68

Class: Warrior

Position: Jungle/Lane

Melee Range: 2.5

Gun Range: 5.5

Attack Speed: 100%

Move Speed: 3.4


Heroic Perk: Advanced Weaponry

There are two modes to Zayn's weapon. Gun Mode and Blade Mode, these modes switch depending on his abilities.

Blade Mode: Zayn's weapon becomes a blade. Whenever he basic attacks an enemy, he gains a barrier made by 10% of the weapon damage. The barrier stacks and loses the barrier when out of battle for 3 seconds.

Gun Mode: Zayn's weapon becomes a gun. Whenever, he shoots the gun. It fires three bullets in 1 second. However it has a 2 second reload speed. The bullets deal 25% of Zayn's weapon power and 100% crystal power.


Resource: Experience

There is no resource bar. Instead, 10% of energy acquired will become barrier while out of battle.


A Ability: Serrated Slash

The blade has serrated edges which deals deadly wounds to the target. Zayn locks on an enemy dealing a deadly slash to the target.

This also applies bleed damage over time for 3 seconds.

This ability's cooldown is reduced by 1 second every second. If the weapon is in gun mode, it will automatically switch to blade mode.

Cooldown: 9/9/9/9/7

Basic Attack Damage: 125%/125%/125%/125%/125%

Bleed Damage: 20/20/20/20/30 with a 40% Weapon Ratio

Additional Crystal Damage: 0/0/0/0/0 with a 30% Crystal Ratio


B Ability: Pulse Bullet

Passive: Decreases the reload speed in gun mode by 0.2 seconds each ability point placed.

In Gun Mode, the gun has a second storage where it charges up a special bullet. Zayn charges for 1 second before releasing the pulse bullet at the target. The barrier is removed after 4 seconds after battle.

The target is knocked back 2 metres. If the target hits another enemy hero while being knocked back. The target and the enemy hero will both be stunned for 2 seconds.

If the weapon is in blade mode. It will switch to gun mode after the use of this ability.

Cooldown: 11/10/9/8/7

Initial Damage: 100/135/170/205/250 with a 130% Crystal Ratio

Reload Reduction: 0.2/0.4/0.6/0.8/1


C Ability or Ultimate: Gunsword Mode:

Passive: Gains a 2% life steal for each ability point.

A secret mechanic that Zayn has added to his weapon. A transformation which acts as both sword and gun in one.

This becomes both gun and blade mode. For a number of basic attacks, the gunsword adds explosive chemicals dealing additional damage. These will be shown as a number of ammo stacks on the side.

This damage is also applied to his abilities. For example, if Zayn uses his 'Pulse Bullet' the additional crystal and weapon damage will be also added to the ability.

Cooldown: 60/50/40

Additional Damage Added: 200/250/300 with a 50% Weapon and Crystal Ratio.

Number of Stacks: 4/6/8


Quotes:

His personality is a bit of a laid back guy but once he is serious Zayn doesn't joke around.

Movement Quotes:

"Tch, this is a pain. Oh well, as long as I get paid."

"Save me a drink. I will finish this is a couple of minutes."

Battle Quotes:

"Heh, tough fella. Not for long though."

"If our paths were the same. We could have talked."


Builds:

Its a hero that can specialise in both weapon and crystal power. Zayn is a hero that can be powerful in hybrid of both balanced power.

Weapon build deals good constant damage and gives a constant barrier while in battle.

Crystal build gives a good bursty long range damager.


This will probably be edited later on if there are any questions or any suggestions let me know. I will be making a short lore as well.

/r/VG_Hero_Ideas Thread