We create a horror game and try to set in in the Lovecraftian style. How do you think, do we succeed in this?

Don't get me wrong, I don't think all of the gods or great old ones were realized with equal quality. Cthulhu and Dagon were downright disappointing, especially compared to the recent Call of Cthulhu. I didn't enjoy that game as much overall, but I wasn't underwhelmed by the reveal.

That said, I don't personally believe that the decision to describe / show the source of horror invalidates a "Lovecraftian" designation. After all, just because we catch a glimpse of something hardly means we can know or comprehend it. But I'll happily admit I'm not a purist.

I hadn't heard of Defender of Boston but if I had to judge by writing alone I'd go with Sunless Sea

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