We went the opposite way from Tasha's with races, where our races are much MORE differentiated: for example, Dwarves get +2 to any two of STR/CON/WIS and -1 to DEX. Other races get INT bonuses, so we don't have to see any gnomes, and we redid Tiefling completely so that you get wicked bonuses but -2 CHA, because nobody is going to trust a devil person.
Everyone gets a free feat, though, because people here are right: it's fun. Variant human still gets a second one, and humans get another skill proficiency (they'll try anything!) in order to encourage people to play humans, because all of us want a more old-school feel where humans and human-adjacent races are the norm, plus none of us believes any of the others has the RP chops to pull off a cat person or whatever.