Destiny 2 Hotfix - 11/16/2017

When did they say that? Because the lead social designer said she had to deal with too much toxicity playing CS as a kid, and that Destiny 2 would have very little social features to compensate.

Chung says the original restrictions in Destiny were an intentional design decision, something Bungie felt was necessary given the toxicity of the game community. The developer didn’t feel comfortable putting strangers into high-stress situations, especially when it could be a young kid and a profanity-loving college student.

“It’s funny. You hear about toxicity in lots of different games [today],” she says. “I played online games in my teens and it was just as toxic then,” just with less female players, she adds. Chung says that, as a female gamer, she learned to play without a mic and by using only ambiguous online handles that wouldn’t give away her gender.

Social aspects of the game ruined because this snowflake princess has thin skin.

/r/DestinyTheGame Thread Parent