Developers, any meaningful changes to vehicle-and airgame planned in the near future ?

Every time Wrel has sought input on these matters from the people most invested in vehicle play, he has roundly ignored it and then proceeded to make changes that buff the shitty part of vehicle play that everyone hates, i.e. HESH farming, A2G, etc, and by proxy made it harder to kill those things with increased ttks, increased ability of HESH to defend itself from other vehicles, letting ESFs have free engagement radar that stealth can't even counter within a 400m diameter sphere so you can't pounce on A2G farmers (this makes it nearly impossible to kill banshee-only players like COMBINEROFARMS), and so on.

I've abandoned hope. Over and over again he's demonstrated a complete lack of interest in listening to the community and outright contempt at the "salty vet" playerbase when he gets criticized, because he apparently has the maturity of a child and is convinced his ideas are best.

/r/Planetside Thread