Diablo 3 Patch 2.3 PTR Datamined - Class changes, Set items, Kanai's Cube, and MUCH more

part 2

Sets We will have more information on sets soon Witch_Doctor_set_p3 - Spirit of Arachyr Monk_Set_p3 - Uliana's Stratagem Crusader_Set_p3 - Seeker of the Light Item passives NOTE: The term Unique_ring is used for internal data. it does not mean they are attached to a ring Note2: Some passives have changed. We have not included the ones that have changed (yet)

DiabloFans Quote: P3_ItemPassive_Unique_Ring_001 - You take [{VALUE1}100]% less damage for 8 seconds after landing with Falling Sword. P3_ItemPassive_Unique_Ring_002 -Increase the damage of Blessed Hammer by [{VALUE1}100]% and Falling Sword by 250%. P3_ItemPassive_Unique_Ring_003 -Every use of Blessed Hammer that hits an enemy reduces the cooldown of Falling Sword and Provoke by {VALUE1} second. P3_ItemPassive_Unique_Ring_004 -Increase the attack speed of Blessed Hammer by {c_magic}[{VALUE1}100]%{/c_magic}. P3_ItemPassive_Unique_Ring_005 -Multishot attacks [{VALUE1}100]% faster. P3_ItemPassive_Unique_Ring_007 -Blessed Hammer damage is increased by {c_magic}[{VALUE1}100]%{/c_magic} for the first 3 enemies it hits. P3_ItemPassive_Unique_Ring_008 -When your Blessed Hammer hits 3 or fewer enemies, {c_magic}[{VALUE1}100]%{/c_magic} of its Wrath Cost is refunded. P3_ItemPassive_Unique_Ring_006 -Strafe projectiles pierce. P3_ItemPassive_Unique_Ring_009 -After applying Necrosis to an enemy, you take [{VALUE1}100]% reduced damage for 10 seconds. P3_ItemPassive_Unique_Ring_010 -Enemies afflicted by Necrosis take an [{VALUE1}100]% increased damage from your primary skills, Acid Cloud, Firebats, Zombie Charger, Grasp of the Dead, Piranhas, and Wall of Death. P3_ItemPassive_Unique_Ring_011 -Archon stacks also increase your Attack Speed, Armor and Resistances by [{VALUE1}100]%. P3_ItemPassive_Unique_Ring_012 -You also gain Archon stacks when you hit with an Archon ability. P3_ItemPassive_Unique_Ring_013 -Every second while in Archon form you expel a Wave of Destruction, dealing [{VALUE1}100]% weapon damage to enemies within 30 yards. P3_ItemPassive_Unique_Ring_014 -You automatically start with {VALUE1} Archon stacks when entering Archon form. Lewis_ItemPassive_Test -{c_magic}[{VALUE1} * 2]%{/c_magic} chance on hit to summon a Fetish Sycophant. P3_ItemPassive_Unique_Ring_015 -Summon a permanent Spider Queen who leaves behind webs that deal [{VALUE1}1005]% weapon damage over 5 seconds and Slows enemies. The Spider Queen is commanded to move to where you cast your Corpse Spiders. P3_ItemPassive_Unique_Ring_016 - Hex gains the effect of the Toad of Hugeness rune. While Toad of Hugeness is active, you take [{VALUE1}100]% reduced damage. After Toad of Hugeness finishes his meal, you will heal for 10% of your maximum Life per second for 10 seconds. P3_ItemPassive_Unique_Ring_017 -The damage of your creature skills is increased by [{VALUE1}100]%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Hex, and Piranhas. P3_ItemPassive_Unique_Ring_018 -Your Seven-Sided Strike deals its total damage with each hit. P3_ItemPassive_Unique_Ring_019 -Every third hit of your Spirit Generators applies Exploding Palm. P3_ItemPassive_Unique_Ring_020 -Your Seven-Sided Strike detonates your Exploding Palm. ItemPassive_Unique_Ring_879_x1 -Gain the Leech passive. P3_ItemPassive_Unique_Ring_021 -Every time you hit with an attack while not in Archon form, [{VALUE1} * 100]% weapon damage is added to the Wave of Destruction, stacking up to 20 times. P3_ItemPassive_Unique_Ring_022 -The bonuses from Archon stacks now last for {c_magic}{VALUE1}{/c_magic} seconds after Archon expires. P3_ItemPassive_Unique_Ring_023 -Judgment is cast at your landing location when casting Falling Sword. P3_ItemPassive_Unique_Ring_024 -The first time an enemy deals damage to you, reduce that damage by {c_magic}[{value1}100]% and Charm the enemy for 3 seconds. P3_ItemPassive_Unique_Ring_025 -The damage of your Spirit Generators is increased by [{VALUE1}100]% for each point of Spirit you have. P3_ItemPassive_Unique_Ring_026 -When reaching maximum Spirit, all damage is increased by [{VALUE1}100]%, but you no longer passively regenerate Spirit and 65 Spirit is drained every second until you run out of Spirit. P3_ItemPassive_Unique_Ring_027 -Each hit with Seven-Sided Strike grants {c_magic}[{VALUE1}100|1|]%{/c_magic} damage reduction for 7 seconds. P3_ItemPassive_Unique_Ring_028 -Your Hatred generators attack 30% faster and deal {c_magic}[{VALUE1}100]% increased damage. P3_ItemPassive_Unique_Ring_029 -While channeling Firebats, gain {c_magic}{VALUE1} Life per Hit. ItemPassive_Unique_Mojo_010_x1_tooltipDummy_1 -Your Hex - Angry Chicken lasts 15 seconds and movement speed as a chicken is increased by an additional 100%. p1_ItemPassive_Unique_Ring_945 -Spike Trap - Sticky Trap spreads to nearby enemies when it explodes. P3_ItemPassive_Unique_Ring_030 -Reduces the number of items needed for set bonuses by 1 (to a minimum of 2). P3_ItemPassive_Unique_Ring_031 -Wall of Death can be cast up to twice again within 2 seconds before the cooldown begins. P3_ItemPassive_Unique_Ring_032 -When Hammer of the Ancients hits an enemy, gain {c_magic}[{VALUE1}100]% increased Attack Speed for 3 |4second:seconds;. P3_ItemPassive_Unique_Ring_033 -Call of the Ancients gains the effect of the Ancients' Fury rune. P3_ItemPassive_Unique_Ring_034 -Cleave deals up to {c_magic}[{VALUE1}100]% increased damage based on percentage on missing Fury. P3_ItemPassive_Unique_Ring_035 -Seismic Slam deals {c_magic}[{VALUE1}100]% increased damage to the first two enemies it hits. P3_ItemPassive_Unique_Ring_036 -Demon Hunter defensive item. P3_ItemPassive_Unique_Ring_037 -Weapon Throw generates up to {c_magic}{VALUE1} additional Fury based on how far away the enemy hit is. Maximum benefit when the enemy hit is 20 or more yards away. P3_ItemPassive_Unique_Ring_038 -Your Hatred Generators reduce your damage taken by {c_magic}[{VALUE1}100]%{/c_magic} for 5 seconds. ItemPassive_Unique_Ring_612_p3 -Lightning damage has a chance to turn enemies into lightning rods, causing them to pulse {c_magic}[{VALUE1}100]%{/c_magic} weapon damage as Lightning every second to nearby enemies for 6 seconds. ItemPassive_Unique_Sword_1H_012_p3 -Undead and Demon enemies within 25 yards take {c_magic}[{VALUE1}*100]%{/c_magic} weapon damage as Holy every second and are sometimes knocked into the air. ItemPassive_Unique_Mighty_1H_006_p3-You are surrounded by a Chilling Aura when attacking. Class Changes Please note the following is datamined and may contain errors.

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