Don't laugh, but explorer mode is just too hard for me and my partner?

I have advice! Step 1: Characters. You should both specialize in one kind of attack. Two fighters, rogues, or archers are good. You should both be concentrating on ONE kind of armor, magic or physical.

You should do that because once the armor drops you can crowd control the enemy and the name of the game is CC. (DEATH being the best CC).

Concentrate your character build on JUST THAT. If you're an aerothurge you are MUCH better off getting more intelligence and aerothurge than (almost) anything else.

Step two: Equipment. The hardest part and the majority of your power comes from equipment. A 6th level character wearing level 2 armor is basically a level 4 character. So you need to get new equipment and keep it updated.

Quest rewards help. Crafting can be helpful. Drops can be good, but MOST of your equipment is going to be bought. Which means you need a BUNCH of money. That's the easiest way.

So How to Make Money. 1. Both of you take stealing to level 2 or above. One person talks to a character, the other STEALS his stuff and then teleports away. Then you both wait like 2 minutes and you can resell their stuff to a vendor and buy better stuff.

  1. Traditional RPG stuff. You gather everything and sell damned near every useless piece of garbage on that Island. Most stuff can be crafted or used...don't worry about that. Unless it's a specific quest thing (like the Obsidian knife in Act 2) you can sell it OR craft it into setting awesome like Knockdown arrows. If you are rangers. If you AREN'T rangers sell the arrows.

  2. Drug dealing. IF you have the herb growing addon on you can turn buckets into drunadae seeds and sell Drunadae. Spend like an hour doing that and then keep 20 buckets just in case. Sell drugs. But weapons.

  3. Keep to level appropriate areas. Google 'Divinity fort joy level map'. Go to the area that is your level. Talk to everyone. Murder EVERY magister (fuck those guys they killed my cat!).

Fight tactically. If you see a bunch of guys and you are both rangers spend a couple minutes before you start the fight by setting up obstacles for them to try to run through while you shoot them. Hit and run. If you have buffing spells buff before the fight.

  1. You can usually tell a fight is going to start, but the fight doesn't start until you hit 'end conversation's or you do something that hurts the enemy. If you are about to fight then the person not talking to the Baddie should BUFF the person talking, let his cooldowns refresh, rest cast another buff and THEN start the fight.

A character starting with frost Armor, Geo Armor, Haste, peace of mind rest and encourage is WAY tougher than a character with none of those on.

/r/DivinityOriginalSin Thread