I dont get it, why visage is marked as High Complexity (3 level)?

Well, I like the new Visage his new constant damage gives him a way better fallback for hitting neutrals if the enemy team won't let you run at them. I love his Gravekeeper's Cloak and Grave Chill mechanic where they applies to his birds. It makes him play a lot like Lone Druid, because Visage is pseudo tethered to his birds. He may have a relatively simple kit, but his complexity, IMO, comes from knowing how/when to move your birds around the map, abusing flying movement, diving towers early with Cloak, and setting up stuns with good positioning. What I'm trying to say is that he isn't "hard" to play, but there are a lot of unique things you have to think to play him optimally.

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