I doubt it, but is there any build that uses 2pc Jade, 6pc Zuni and MoJ/TnT? Like a Haunting Zookeper build?

How about these 2 alternating setups:

  • SETUP #1 > Quetzalcoatl; 2pc Jade (shoulder, gloves); 4pc Zuni (chest, pants, boots, mojo)

any 2 power ring combos (focus+restraint; SoJ+TMF; SoJ+LMF; SoJ+Unity [for additional mitigation to 4 piece Zuni buff])

skills: HauntPoisened; RoT (if using focus+restraint ); Locust Swarm or Piranhas; SWJaunt; BBV; FA;

passives: FS; PtV; Creeping Death; GI might be good for CDR

elemental: poison all the way; gems: BotT (must), you can go with Pain Enhancer, Enforcer, Gogok, Eff.Toxin,

explanation: same deal, 3 important components: Haunt with full 10sec damage w/2pc Jade; LS and Haunt dmg in half duration w/Quetzalcoatl; and Creeping Death will make Haunt/LS/Piranhas dmg last almost forever.

4 piece Zuni will bring dmg mitigation; and you can enjoy any dmg ring combo for more dmg.

Any bracers would do; go with smt complementary, e.g. you can go Strongarms for Piranhas or Reaper's for mana, etc.

weapon: preferably SMK

only hesitation is giving up TnT and MoJ at the same time. I don't know whether it will lower the dmg or the replacement setup will help boost it.

  • SETUP #2 > same deal but, we change 2pc Jade (shoulder, chest) and 4pc Zuni (pants, boots, mojo, ring) to keep TnT

zuni ring leaves one empty ring slot and poison SoJ could be the best.

elemental, gems, skills, and passives are the same (w/o focus+restraint you don't need to take RoT)

explanation: same deal, 3 important components: Haunt with full 10sec damage w/2pc Jade; LS and Haunt dmg in half duration w/Quetzalcoatl; and Creeping Death will make Haunt/LS/Piranhas dmg last almost forever. We keep TnT here and give up only MoJ.

4 piece Zuni will bring dmg mitigation; and you can add poison SoJ for additional dmg. Any bracers would do; go with smt complementary, e.g. you can go Strongarms for Piranhas or Reaper's for mana, etc.

/r/Diablo3witchdoctors Thread