Why I have these settings, I want to avoid pixel skipping, high dpi and low sensitivity does that
Frankly you have very little knowledge about the topic. You talking about "pixel skipping" shows this very clearly. The cursor is not moved pixel-wise as on a two-dimensonal plane, you rather have count radian based radial movement:
"The main problem area usually that arises is how pixels relate to movement and aiming in our view matrix. Because our FOV is constantly adjusting around our line of sight, we only ever have to account for coordinates adjacent to what could be called our center matrix (coordinates directly adjacent to our current coordinate). This could be roughly translated to pixels meaning that the only pixels that we ever have to concern ourselves with regarding movement and aiming are those directly adjacent to one another in the center of our screen (center matrix of pixels). However, as the translation of our view frustum onto a two-dimensional plane and radial movement are completely different functionally speaking and produce entirely different radial values for each unit, "pixel accuracy" is something that we only have to take into account in determining the maximum sensitivity possible before we start to "skip" pixels.
It is important to remember that this entire exercise is predicated on the idea of precisely aiming at pixels, which have a loose relationship to movement in this environment (perceptual correlation only).
The idea of pixel skipping is an imperfect translation of the following behavior. Normally our count radian value (radians per count of movement) will be far smaller than our pixel radian value (radians per adjacent pixels in our center matrix). This means that for each count of movement that occurs our view will rotate in a smaller radial amount than what one pixel represents. The approximate correlation of these two units is shown below."
https://www.overclock.net/forum/375-mice/1251156-overview-mouse-technology.html#
Your story makes a little bit more sense now that you clarified that your in-game sense "0.06", not "0.6" (one is 720 eDPI, which is fine, the other one would have been 7200 eDPI, which is insanely high). I'm honestly not sure if you are trolling. You make a typo and you later downvote every reply to hide your mistake.
CPI is a lot about personal preference. As I already quoted you the maximum usable CPI is mathematically around 1400 CPI. With higher values you would experience something what you describe as "pixel skipping" (with lower values not).
"Using the formula for maximum sensitivity above, if we were to assume our default sensitivities, a screen resolution of 1920x1080, FOV of 106.2º (assuming 90º default at 4:3), and minimum control area of 62.5µm (arbitrarily amount, but very small), we can roughly work out that our maximum useful CPI for "pixel perfect" aiming will be only around 1400. If we were to further constrict our minimum control area to a more precise 31.25µm (1/32nd of 1mm), our maximum CPI doubles to around 2800. With a 90º FOV these values would be around 1100/2200."
https://www.overclock.net/forum/375-mice/1251156-overview-mouse-technology.html#
If you really care about learning something, stop downvoting people because of your own mistakes.