Shooter, PSY.
ATK: 1432, HP: 3134, RCV: 288.
6 CMB, 5 Slots.
Captain Ability: Boosts Atk of Shooter characters by 2.5x, their HP by 1.2x and all Shooter are immune to Blindness. Boosts Atk further by upgrade his current weapon (Kuro Kabuto) into Super Grow Up Kuro Kabuto or using different kind of Bullets. You receive 1 set of Bullets at the start of the fight. (each Usopp is separate to each other).
Captain Action: Swipe down to access Usopp's bag (Look like this). You can choose Bullets or upgrade his weapon at here. Different Bullets have different of effects and can combined into Powerful Combo. There are two Types of Bullets, Type A is stackable effects (except Pepper Sauce), Type B is non-stackable effectsdex (except Absorb Impact).
§1. Super Grow Up Kuro Kabuto: Click on the weapon icon to upgrade (2 turns CD). Boosts Atk further by 1.2x (3x) and add 2 extra Bullet slots. You can ONLY choose 2 Bullets in Type A for 2 extra slots.
Type - Bullets | Max Stacks | Atk Boosts | Effects |
---|---|---|---|
B - Rock | 0 | 1x | No effect. Has infinite and automatic used if you don't choose any other bullets. |
B - RubberBand | 0 | 0.5x | Deals 2000 Fixed damage to target Enemy. |
B - Special Usopp Bullet | 0 | 1.3x | Can ONLY have 1 at start of the quest. If this Bullet hit Enemy under 20% HP or make enemy HP down to 20%, instantly defeats them. |
Type - Bullets | Max Stacks | Atk Boosts | Effects | Combo Effects |
---|---|---|---|---|
A - Rotten Egg | 3 | 1 | Increase damage received from target Enemy by 5\10\15%. | None. |
A – Pepper sauce | 0 | 1x | None | Adds 10x of Total Extra damage received from Rotten Egg effects as Additional Typeless Damage to himself. |
Type - Bullets | Max Stacks | Atk Boosts | Effects | Combo Effects |
---|---|---|---|---|
A - Smoke | 3 | 1 | Reduce damage received from all Enemies by 5\10\15%. | None. |
B – Flash Dial | 0 | 1.1x | None | Reduce damage taken further from target Enemy by 5% * (number of Smoke stacked). |
Type - Bullets | Max Stacks | Atk Boosts | Effects | Combo Effects |
---|---|---|---|---|
B - Absorb Impact | 5 | 1.2x | Absorb half damage and only deals half damage. (This Usopp only) | None. |
B – Impact Wolf | 0 | 1.1x | None | Release all damage has been absorb from Absorb Impact to target Enemy. |
Type - Bullets | Max Stacks | Atk Boosts | Effects | Combo Effects |
---|---|---|---|---|
A - Booze | 3 | 1x | Heals 100\200\300 HP for each characters hit this Enemy.None. | |
B – Fire Bird | 0 | 1.2x | None | Cut 5% * (number of Booze stacked) current Enemy HP and minus 1 Booze stacks at the end of the turn. If you ran out of Booze stacks, the Flame will stop. |
Type - Bullets | Max Stacks | Atk Boosts | Effects | Combo Effects |
---|---|---|---|---|
A - Breath Dial (GAS) | 3 | 1x | Poison all Enemies (100\200\300 damage). | None. |
B – Fire Bird | 0 | 1.2x | None | Small Explosion - Deals 35k * (number of Breath Dial Stacked) Typeless damage to all enemies. Minus 1 Breath dial stacks. |
B – Skull Bomb Grass | 0 | 1.25x | None | Big Explosion - Deals 75k * (number of Breath Dial Stacked) Typeless damage to all enemies. Minus 1 Breath dial stacks. |
Type - Bullets | Max Stacks | Atk Boosts | Effects | Combo Effects |
---|---|---|---|---|
A – Meat eating Plant | 3 | 1x | Deals 50\100\150k HP to all enemies at the end of the turn. | If 3 kind of Pop Green is sets up, plus 50k damage. |
A – Javelin Bamboo | 3 | 1 | Deals 50\100\150k HP to enemies right before they start Attack you. | If 3 kind of Pop Green is sets up, plus 50k damage. |
A – HumanDrake | 3 | 1 | Deals 50\100\150k HP to enemies right before they start using Special. | If 3 kind of Pop Green is sets up, plus 50k damage. |
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