Fallout 4 1.3 Steam Update

New Features  New ambient occlusion setting, HBAO+ (PC)  New weapon debris effects (PC NVIDIA cards)  Added status menu for settlers in your settlements  Added ability to rotate an object you are holding with left/right triggers and pressing down on left thumbstick lets you switch the rotating axis  Improved "ESDF" keys remapping support while in Workshop mode (PC)Gameplay Fixes  General memory and stability improvements  Improved performance when looking through a scope  Fixed issue where player could warp to a different location when aiming  Companions can no longer get stuck with radiation poisoning  Fixed an issue where Vault 81 residents would not dismember correctly  Big Leagues perk now displays calculated damage correctly  Fixed issue with third person camera not displaying properly after exiting certain crafting stations  Fixed an issue where subtitles would occasionally not update properly  Effects will properly be removed on companions when items are unequipped  MacReady’s Killshot perk now calculates headshot percentages properly  Fixed an issue with NPCs getting stuck in Power Armor  Fixed a rare issue with companions getting stuck in down state  Second rank of Aquaboy now calculates properly  Fixed an issue with resistance not always lowering the damage correctly when added by mods  Enabled number of characters available when renaming an item (XB1)  Fixed issue with player becoming dismembered while still alive  Robotics expert is now usable in combat  Stimpaks can now be used on Curie after the transformation  Playing a holotape found in wilderness while switching point of view nolonger causes the screen to blur or controls to be locked  Fixed an issue with "Taking Independence" where the minutemen remaining from the battle against the Mirelurk Queen would not gather in the Castle  Fixed an issue where invulnerable characters would get stuck in combat  Fixed an issue where Preston would send player to a settlement instead of a dungeon as part of a Minutemen quest  Fixed an issue where Synths could attack the Castle while the player was friends with the Institute  Fixed an issue where killing a caravan would leave a quest open  Fixed an issue where Dogmeat would stay at Fort Hagen after "Reunions" was completed  Fixed an issue where the player couldn't talk to Desdemona to complete "Underground Undercover"  Fixed an issue where the player could get stuck exiting the cryopod  Fixed an issue where the player could no longer get Preston as a companion  In "The End of the Line," fixed an issue that would prevent the player from killing the leaders of the Railroad  Fixed an issue with Minutemen quests repeating improperly  Fixed an issue where the player couldn't get back into the Railroad headquarters after being kicked out of the Brotherhood of Steel  After finishing "The Big Dig," fixed an issue where Hancock would no longer offer to be a companion or help with the "Silver Shroud" quest  Fixed an issue with obtaining the Dampening Coils from Saugus Ironworks before going to Yangtze  During "Unlikely Valentine," fixed an issue where the player could be blocked from entering Vault 114  In "Confidence Man," Bull and Gouger can now be killed  During "Taking Independence," fixed an issue that would prevent the radio transmitter from powering up  In "Human Error," fixed an issue where killing Dan would cause the quest to not complete properly  Fixed an issue with "Tactical Thinking" where leaving dialogue early withCaptain Kells to reprogram P.A.M. could cause quest to not completely properly Workshop Fixes  Fixed a bug that would cause settler counts to appear incorrectly  Fixed an issue that could prevent the player from setting up a supply line in settlements with a high population  Improvements to snapping pieces together while in Workshop mode  Fixed an issue that caused powered items to stop functioning permanently if its power source was ever removed  Player can now build workbenches in their Diamond City house  Building wires no longer uses up copper  Fixed issue with certain settlement attacks not generating properly  Fixed an issue with settlement happiness calculations  Settlers assigned to weapons stand will now stand next to it  Diamond City house now shows provided power  Repairing items will now correctly consume resources  Fixed an issue where companion would ignore commands at workshop locations  Fixed an issue with crops appearing destroyed after saving and reloading

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