I feel that having two protagonists showcases Kodaka’s flaw in writing protagonists (and how it differs from writing non-player characters) which can be shown in Kaede. The two main points are pro-activity/reactivity and romance. I think was intended was that Kaede was pro-active compared to the weak willed reactive Shuichi who would getter ‘stronger’/more pro-active as the game went on. However Shuichi is shown to be more proactive in Chapter 1, as he created and implements the mastermind trap outside of Kaede’s sabotage, Kaede was just following him. I feel like it could be improved with some changes in strategy such as Kaede encourage him to reveal that he knows the hidden door to her (by him implying that he knows something but is reluctant to reveal it) and her suggesting to create a plan to catch the mastermind whilst he created the logistics. The other change is romance, whilst playing as Kaede it seems like she is only kinda interested in Shuichi (the classroom/Shuichi’s backstory reveal scene) whilst Shuichi is shown to be quite in love with her. In comparison with this is her FTE’s/Love Hotel/Talent Development scenes, where Shuichi is only somewhat interested in her but Kaede is absolutely in love with him. This was kinda of a tangent but I’ve always wanted to mention it and it links with my issue of her being a romantic interest/waifu character and that’s it. Man this shows how much I remember DRV3 compared to the others.
I haven't seen the series other than DRV3 (especially DR2 and DR:AE) in a while so my memory of events may not be the best.
I kind off wish there was a community aspect this such as we get equal standing to one of the rankers (via a vote) but I can understand that it may be too complex.
Man doing this makes me sympathise more with the rankers themselves (and people who spend one sentence or less on why they like a character) – I spent 2-3 hours/2000 words on this.