Flare Guns - Share your feedback with the PUBG Team

[Gameplay] * Gunplay/gun balance and the importance of sound were the best characteristics of PUBG - the high frequency of level 3 armour and the constant noise from planes, flares and red zones completely ruins that (SRs are now much worse, SMGs are ineffective). I thought flare guns can be a fun part of event mode and not more.

  • The big advantage of L3 gear leads to too many early fights with low player numbers for the rest of the match

  • If you fire a flare gun, I think you should get a drop. Even if you shoot it right when the new timer starts, you often don't get one because everyone fires theirs at the same time.

[Spawn Rate] * If you insist on keeping it on live servers, I think there shouldn't be more than two in a map and there should be a high proportion of games where they are never found.

[Sound] * Planes are too frequent and loud, footsteps are too hard to hear for several minutes every game.

[UI] * I don't think the indicator is necessary but I'm not sure it matters too much.

/r/PUBATTLEGROUNDS Thread