Forum - Patch Notes - 2.3.0e Patch Notes

Well, I know that this nerf to shield charge is not that huge and that the skill is playable...

However, the sad part of this is that not everyone plays super-copy-paste build from whatever source and trades like there's no tomorrow. I was thinking about three skills that I didn't previously used and shield charge was one of them, so sure - why not?

The thing is, this might not mean anything to people that trade. They can by abyssus, facebrakers or whatever, this might not change much for Slayers and the additional AoE. This might even not mean much to me.

I'm not angry. I'm only disappointed that this happens again because x and y did this broken thing so now everyone will have to get used to it. I never used any build guides and tried to think for myself - sometimes getting bit from here and there. Sometimes it works, sometimes it doesn't.

The only thing that I hope you remember is when you are nerfing super broken builds with specific gears, skill tree and ascendancy classes PLEASE think for a while what does it mean for people not playing super-meta-builds.

My shield charge wasn't doing well, lack of damage most likely caused by still getting better equipment but I was kind of fun. Now I know that it's not much but i simply don't want to play it anymore, I lost all of my motivation. I will probably start other skills that I was thinking about and maybe come back to the shield charger in a month.

The thing about nerfing skills after the league starts is that while it's small and mostly not even seen in case of OP builds or making them little less OP but still playable it it sadly killing the ones that there were not broken.

Tldr: I don't care how little this nerf affected meta builds that are still perfectly playable. I don't even care if this nerfed much of my build. The thing I care about is that while nerfing meta-broken builds a little bit you actually killing the ones that were not broken.

/r/pathofexile Thread Link - pathofexile.com