So getting stunned for 5 seconds and having to chase down my victim (who got instantly healed for one health state), four times per game, is getting pretty old

In my honest opinion killers needed some help. This game caters to survivors too much right now, almost everyone knows it. In addition, playing killer can be borderline frustrating where I may actually take the advice of the post-game chat and go hang myself.

When I play Trapper with my current build at level 20, I have:

  • 30% decreased obstacle destruction time
  • 30% reduction to missed/22% reduction to landed attacks
  • 60% reduction to wiggle effects/36% increased time I can hold on to a survivor

The survivors CONSTANTLY have:

  • 150% movespeed increase every 40 seconds (lets be honest, almost everyone has R3)
  • The ability to self-heal, so if they get away they can kite me through pallets/windows while healing themselves over time
  • The ability to, even if I catch them, stun me for five seconds unless I "glitch" their perk, which causes no amount of post-chat screaming and salt
  • Random other perk of their choice

Now, once I hit him back to 25 I'll get another perk slot. That'll be super helpful, like what I have on MM at the moment. And I kek to the fucking stratosphere everytime a survivor tells me "I don't use infinites" - In 7/10 of my games yesterday, survivors abused infinites. It's a daily routine for them. When I catch them, after destroying every single pallet in the rotation, they can stun me for five seconds. By the time I do catch them, if I choose to chase them, four generators are complete. Something needs to change for survivors; I play a ton of survivor, and it is EASY to get away from the killer right now with the said perks listed.

/r/deadbydaylight Thread Parent