GW2Shinies: Craftomatic (Tool of the Week, 4/10 - 4/17)

So, my feedback will be a little bit longer :)

Since i started learning developing java myself two weeks ago, i created/am creating more or less exactly the same as the tool of the week.

Before i go into what could be enhanced, good work so far i like the website in general, and i definitely know that everything is linked with work, so don't take it as complaining but more as of what would be nice to have

So, what i think is very useful with a list like that:

  • Being able to filter by the rating, because then you can actually use it for leveling your crafting skill
  • Being able to filter for a max amount of crafting cost, because you may not have or want to invest a "big" amount of gold
  • Add the components which are needed to craft it somewhere, doesn't matter where but you actually have to look it up somewhere else how to craft it
  • Add the option for the value to be the buy price, same as you did with ingredients, because then you can look up the risk behind crafting it. Sentinels items are a good example, they bring high profit if you sell it with a sell order, but they are not so famous and high valued, that's why the buy order is most of the time like 20% of the sell order. Best example is the top item of armorsmith at the time i write this. Masterwork sentinels barbaric legs, sell order is at 18g netting a profit of 12g. looks nice huh? but the highest buy order is actually at 65s, so you can imagine how much you will sell for 18g - nothing
  • I am also thinking to have an extra field which is calculating the risk based on this values, but that's just for me
  • Add the quantity of buy orders and sell orders so you can imagine how probable it is for you to actually be able to sell it.

I had some other ideas over the past days but i forgot them :D

/r/Guildwars2 Thread