Heartblade

The idea behind this weapon is that you play it, and then immediately combo it with either Tinker's Sharpsword Oil or Deadly Poison, and then attack the next turn. By using an Assassin's Blade instead, you're getting more in the long run, but this weapon excels at dealing burst.

Following in the path of Doomhammer, this weapon, while uniquely named, is only epic and not legendary. I would presume Blizzard haven't made any legendary weapons yet (besides Ashbringer because it comes from a legendary minion) because of a lack of special effects that would visually distinct a legendary weapon from all the other weapons.

This weapon might seem underpowered or overpowered, depending on how you look at it. I'll put a few examples below.

Heartblade = 4 damage Heartblade + Tinker's Sharpsword Oil = 10 damage Heartblade + Deadly Poison = 8 damage Heartblade + Deadly Poison x2 = 12 damage Heartblade + Goblin Auto-Barber = 6 damage Heartblade + Goblin Auto-Barber x2 = 8 damage Heartblade + Deadly Poison x2 + Goblin Auto-Barber = 14 damage Heartblade + (Preparation) Tinker's Sharpsword Oil x2 = 16 damage Heartblade + (Preparation) Tinker's Sharpsword Oil x2 + Deadly Poison x2 = 24 damage Heartblade + (Preparation) Tinker's Sharpsword Oil x2 + Deadly Poison x2 + (Shadowstep [already on board]) Goblin Auto-Barber x2 = 28 damage

Now for some more silly ideal situations.

Heartblade + (Coin) Captain Greenskin = 12 damage Heartblade + (Coin) Captain Greenskin + [Turn 2] (Prepraration) Tinker's Sharpsword Oil x2 + [Turn 2] Deadly Poison x2 + [Turn 2] Goblin Auto-Barber x2 + [Turn 2] (Shadowstep) Goblin Auto-Barber x2 = 40 damage Heartblade + (Coin) Captain Greenskin + [Turn 2] (Shadowstep) Captain Greenskin x2 + [Turn 2] (Preparation) Tinker's Sharpsword Oil x2 + [Turn 2] Deadly Poison + [Turn 2] Goblin Auto-Barber + [Turn 3] Goblin Auto-Barber + [Turn 4] Pass = 312 damage

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