How Assassin's Creed changed

I’ve always wondered- why aren’t there more history games? Or whenever you do see a historical setting, it’s more a backdrop for insertion of fantastical elements (instead of having a game set in say, the Middle Ages it will be a Medieval-esque background for their own proprietary or homespun story/world/etc).

Unlike all the franchises and IPs out there, the breadth of history is literally bigger than any fiction that can be dreamt up...I don’t think a knight of some fantasy realm on some fantastic quest is more inherently interesting than a knight on a crusade (just as an example, it can be any analogue to something from history); and even if it were, with the vast, vast depth of history surely there are some stories to be told or some historical worlds to be recreated that could captivate gamers?

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