How daily quest objectives CAN work, in line with Psyonix's stance...

What a whiney response.

a.) Getting 70% in aerial training doesn't make YOU any better. Fine you're an aerial god, but for the kind of people I end up playing with in casual sometimes, it would make them 2-3x better.

b.) Fun is subjective, and not everything is going to be fun for everyone, but it does line up with Corey's comments in that people should be rewarded for getting better at the game.

c.) They were off the dome suggestions, and maybe Turtle goal in en exhibition would just be a fun one. If it were an immediate crate drop how long would it take you? 20 seconds?

Stop comparing it to Hearthstone. It's apples and oranges. Mechanical skill vs Strategy game grinding is a bullshit comparison. Either way, you DON'T HAVE TO DO THE QUEST.

Fine. You're fucking awesome and can't possibly be challenged by any training. You can't get better at the game and therefore just don't care about Psyonix's stance on it, don't complain like refreshing your skills is some sort of chore.

Playing with people who "freestyle" and miss every ball is not fun for me, but I finish casual matches with them because it might reward me with a crate.

Don't tell me you quit every match you don't enjoy and you deny yourself the chance of a crate drop. You already play matches you don't enjoy playing.

NEWSFLASH. You already "grind" for crates.

/r/RocketLeague Thread Parent