How was this done?

I can describe. Editing something that was simulated first person perspective supposed to take place in real-time (lens was really wide). POV walks down street, talks with someone, continues walking down street, talks with someone else. Scene is long, like twenty minutes. There have to be lots of incredibly discreet cuts, but shadows, cars parked on curbs, locked bicycle that's there before the cut then isn't after, even people walking by fuck it all up. Lots of the cuts are whip-pans, but in the same way this one is in that you can still see all of the BG stuff so they aren't just very fast / blend it all up (fast whip-pans don't make sense in first-born because it looks like they're snapping their necks). So it's compositing of various elements to make it seem like the new and old are there the whole time. Additionally, the fucking distortion caused by the wide lens made all of this SO much more difficult + though it was on a steady rig, still had to stabilize everything. Some of it was much easier, but there was this one pan up cut from the ground to the next cut that took fucking ages because right behind cam was a big tree and the shadow moved drastically + new dudes up ahead. A TON more difficultly with this flick, but I actually looked forward to doing this shit because I can kind of zone out and put on music.

I still have the project files and raw footage, but rebuilding cache (that particular scene had like 40 hours of raw) and screen recording wouldn't be worth it for me, unless other people really wanna see it. Especially as I'm working on something else quite big that's already eating up my cache drive space. I don't have any of the rendered footage.

O! I totally can give you a link to something else I did that used the same technique. The video was just taken down a couple months ago after like five years up for some copyright song bullshit but I'm changing out the track and reuploading it. I'll give you a link and timestamp when it's done. This example is a lot more simple, but also first person and uses the same (albeit in this example much simpler) technique.

/r/VideoEditing Thread Parent Link - imgur.com