How far 2H WoL spamming Sunwoku builds can go this season?

Key to SWK WOL is maintain 100% or near 100% ephiphany. The play style is ranged at all times and hit the edge of screen as much as possible. This style eliminates FnR. On mk, you need generator to proc it. Blind + law of seph do not work. So ring option is left to ring of zodiac + coe / stone of jordan. CoE is your biggest source of dps on rings. Zodiac is help ephiphany CD.

2H WoL is obsolete. Resource cost is relative to damage output. Low damage, high cost. High damage, low cost. Especially on 1 shot scenarios with CoE of fire cycle. Higher att spd do increase resource cost on average, how ever dual wielding, stats provided by off hand weapon such as dex,vit, rcr, cdr, area damage, and special effect such as vengenful wind, crystal fist, envious blade (increase 1 shot scenarios) all out perform 2H.

Resource cost reduction is through cinder 30% + incense torch 60%. Its impossible to run out of spirit when both is equipped.

RCR stat isnt as heavy on WoL oppose to LTK solely because of incense torch. CDR is premium stat on WoL, not because it reduces ephiphany CD but also reduce mystic ally CD. Its 100 spirit per cast.

/r/Diablo3Monks Thread Parent