How half of the posts complaining of lag come to be -

it's hilarious you think this. Please go play CS GO and bandy your ranking there if you are CE level. OR read the summary of project health that has finally been widely acknowledged, to this very day, as broken.

"We’ve reviewed every character to ensure that they’re in-line with our new mantra: only the human body counts in damage hitboxes. With these changes implemented, you should start to see damage occur in a more intuitive way as you’d expect.

This comprises Step 1 of our Hitbox Refactor and will go live in Title Update 2.2.1, but we have a Step 2 that we hope to work on that will revisit the initial Game Design philosophy: everything should react. In Step 2 we hope to include visual and audio cues for parts of the hitbox that don’t result in damage – so if you hit a metallic accessory (like IQ’s headset), you’ll see a spark visual effect and hear a ricochet sound. As you can imagine, adding another full layer of hit detection for reactions to non-damaging strikes will take quite a bit of work, which is why we don’t have a more precise ETA for the implementation of Step 2."

/r/Rainbow6 Thread