You know how most characters have recoveries that come from beneath the stage?
If you get someone off edge, pull a bomb jump out and throw the bomb directly down.
From here you have two options:
I think the best thing to do is to mix it up, so that your opponent is more prone to up special recovery earlier than usual and then you instead of going back to stage you can down air or neutral air when they recover right at you.
I prefer to detonate earlier than usual for 2 reasons: