How long until Helk realizes how terrible the aimcone system is?

firstly , i wasnt really talking about the new RNG aspect of aimcone (guess im in wrong post :P), but if you think about it, if you are actually irl discharging a weapon, how many times are you going to hit the same spot on the target, 3 or 4 times out of a 15 round magazine? why is that? you could say because of rng. and in the clip provided he was shooting behind him for the first 10 shots.

but let me ask you this, what is the future of rust ? where will the players come from? do you really think the pvp veterans who have 2500 hours are the future of rust ? fp already has your $20. look the game is 4 years old and still hasnt hit beta. most pc survival players know this game and know what its about, and they play or they dont. if you wish to continue to have people to raid and shoot and populate your server, then casual (omg) and new (wtf) players need to have a chance, or they will refund and /or just quit. the recoil update was great for the whole game because it

1) gives new /rp players a chance against 2500 hour pvp guys who kill you with 2 shots 2) brings guns more inline with each other (for future balancing) 3) makes guns a bit more realistic (tapping should have more hits than spraying) 4) adds some realistic rng to gunfire situations (sorry you cant just hold mouse 1 and pull down) 5) deals with some scripting /gun hacks 6) brings rust inline with other shooter games like csgo , expanding the playerbase 7) changes the meta a bit (cause ak and full metal from day 1 is boring af, why have 15 guns if everyone only uses ak)

again imho recoil update is great for the whole game, you guys are really just seeing why its bad for you!

/r/playrust Thread Parent