IceFrog: confirms 6.85 next week, limited to balance improvements; 6.86 after Fall Major.

Techies


6.84

  • Reduced Land Mines activation delay from 1.75 to 0.5

  • Stasis Trap Reduced activation delay from 2 to 1.5

  • Reduced detonation delay from 2 to 1.5

  • Suicide Squad, Attack! No longer ignores ancient creeps, Roshan and creep-heroes

  • Damage is no longer reduced by Damage Block

  • Reduced cooldown from 180/170/160/150 to 160/140/120/100

  • Minefield Sign Increased cooldown from 120 to 360

  • Reduced cast range from 500 to 10

  • Now has a 175 radius area of effect

  • Now has a limited duration of 180 seconds

  • Aghanim's Scepter now causes Minefield Sign to turn all Land Mines, Stasis Traps and Remotes Mines within the radius of the Minefield Sign immune to True Sight.

6.83

  • Added to Captain's Mode

  • Increased Land Mines damage from 225/300/375/450 to 300/375/450/525.

6.82

  • Land Mines Can no longer trigger on and damage flying units ( Batrider in Firefly, Visage's Familiars, Beastmaster's Hawk, and Flying Couriers)

  • Changed damage type from composite to physical

  • Reduced damage from 300/400/500/600 to 225/300/375/450

  • Reduced cooldown from 25/20/15/10 to 19/16/13/10

  • Stasis Trap Increased trigger radius from 200 to 450 (matches stun radius now)

  • Increased trap duration 270/300/330/360 to 360 on each level (from 4.5/5/5.5/6 to 6 minutes)

  • Reduced stun duration from 3/4/5/6 to 2.5/3/3.5/4

  • Suicide Squad, Attack! Changed damage type from composite to physical

  • Reduced damage from 650/850/1150/1550 (350/400/450/500 partial) to 500/650/850/1150 (260/300/340/380 partial)

  • Remote Mines Reduced vision radius from 900 to 700

  • Increased damage radius from 400/410/425 to 425

  • Increased mine duration from 480 to 600 (from 8 to 10 minutes).

6.75

  • Increased base armor from -1 to 5(total armor is now 6.96)

  • Reduced Land Mines cooldown from 25/20/15/12 to 25/20/15/10.


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