Techies
6.84
Reduced Land Mines activation delay from 1.75 to 0.5
Stasis Trap Reduced activation delay from 2 to 1.5
Reduced detonation delay from 2 to 1.5
Suicide Squad, Attack! No longer ignores ancient creeps, Roshan and creep-heroes
Damage is no longer reduced by Damage Block
Reduced cooldown from 180/170/160/150 to 160/140/120/100
Minefield Sign Increased cooldown from 120 to 360
Reduced cast range from 500 to 10
Now has a 175 radius area of effect
Now has a limited duration of 180 seconds
Aghanim's Scepter now causes Minefield Sign to turn all Land Mines, Stasis Traps and Remotes Mines within the radius of the Minefield Sign immune to True Sight.
6.83
Added to Captain's Mode
Increased Land Mines damage from 225/300/375/450 to 300/375/450/525.
6.82
Land Mines Can no longer trigger on and damage flying units ( Batrider in Firefly, Visage's Familiars, Beastmaster's Hawk, and Flying Couriers)
Changed damage type from composite to physical
Reduced damage from 300/400/500/600 to 225/300/375/450
Reduced cooldown from 25/20/15/10 to 19/16/13/10
Stasis Trap Increased trigger radius from 200 to 450 (matches stun radius now)
Increased trap duration 270/300/330/360 to 360 on each level (from 4.5/5/5.5/6 to 6 minutes)
Reduced stun duration from 3/4/5/6 to 2.5/3/3.5/4
Suicide Squad, Attack! Changed damage type from composite to physical
Reduced damage from 650/850/1150/1550 (350/400/450/500 partial) to 500/650/850/1150 (260/300/340/380 partial)
Remote Mines Reduced vision radius from 900 to 700
Increased damage radius from 400/410/425 to 425
Increased mine duration from 480 to 600 (from 8 to 10 minutes).
6.75
Increased base armor from -1 to 5(total armor is now 6.96)
Reduced Land Mines cooldown from 25/20/15/12 to 25/20/15/10.
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