Karma had other strengths, there just wasn't any room for them in the old game. Spirit Bond was five seconds of +40% MS for the whole team on Mantra's 12-second cooldown, which is insane. It's just that lane responsibilities were less flexible back then, and her kit wasn't suitable for zero-income support.
She'd be fine today in weak-side top lane or two-item support, given two simple tweaks:
W
. Enemies could snap the tether just by stepping into brush.She received both in her rework, so of course the new version is more viable. New max costs are 45/70/70 (and Q
is flat), and Mantra gets its own scaling so her power curve is a lot better too. But we never got to see how these changes, plus the growth of the game and the meta, would have benefitted her old kit.