If you could trade away a part of the game content for another content chunk of content to be implemented, what would it be?

[1] Remove the Cognitive Chips requirement in exchange for easy max levelling. The current limits at 105/110/115/120 doesn't add any valuable gameplay experience. With over 500 ships available, no updates to fleet technology and current content difficulty, there's no reason why shipgirls should be capped.

[2] Remove 90 affection limit for secretary in exchange for waifu logic. Why is it capped at 90 affection anyway. I see 1 shipgirl day in day out as my secretary, but the one I fall in love with is the one I keep sending to battle???

[3] Remove current oath ring and permanently make 2 rings 900 gems. A miniscule stats increase, unlocking 1 pledge line with no guarantee of oath skin is what happens for most shipgirls currently. I don't see why it should cost 600 gems per ring, and I'm a SKK with 70 oaths. (Okay, I'm a greedy SKK who wants to oath more).

/r/AzureLane Thread