I'm done supporting games not made by gamers

Yeah. I understand your hate of idealistic man childs like myself. I feel a lighter version of the same thing anytime I ask someone for a game design suggestion and they just barf out "JETPACKS" with zero understanding of what true effect on balance and game play that would have, when I've spent ten's of thousands of hours trying to understand how game design choices effect games (though personal study has no direction, specific textbooks, or qualification so it means very little).

I can't imagine actually running multiple businesses and then reading someone casually emotionally barfing out how they want people already in a state of constant stress, work, and terror about the future to give of a successful model in favor of making man children slightly happier so they can bitch about something else.

Sorry for venting lazily at you, though I still fully intend on understanding the business world. I want to know why you're so confident it's so above the ideas I've had. If it's possible to run a game business and still have fun with ideas, or if it all has to hard focus grouped and calculated like 90% of movies these days.

I stick to my bet: I won't make anymore game design suggestions or ideas, business practice condoning or what have you, until I've been successful myself. If I can't do that much then I can't get mad.

/r/Paladins Thread Parent