Ordinator nerfs stealth bonuses a little IIRC, and offers branches that give buffs for repeated short range arrow attacks. It also allows a whole host of previously impossible builds in nearly all skills.
Archery tree:
0 - Archery Mastery (2) - Bows and crossbows deal 20/40% more damage./, and critical strikes with bows and crossbows do 2% more critical damage per level of Archery. 20 - Clean Kill - Bows and crossbows deal 20% more damage to a target at full Health. 20 - Wingstrike (2) - Bashing with a bow always staggers the target. Bows and crossbows deal 20/40% more damage to that target for 10 seconds. 30 - Long Shot (3) - Bows and crossbows deal 10/15/20% more damage for each 25 feet beyond the first 50 feet, up to 40/60/80%. 30 - Steady Hand (3) - Pressing Block while aiming will zoom in your view/ and slow time by 25/50%. 40 - Crippling Shot - Arrows and bolts slow a target within 25 feet by 10% for 20 seconds. This effect stacks. 40 - Hunter's Discipline - Recover twice as many arrows from dead bodies. 40 - Thread the Needle (2) - Bows and crossbows ignore 25/50% armor if the target is not moving. 50 - Pinning Shot - Arrows and bolts have a chance to stagger a target within 50 feet. More effective against targets with a lower remaining Health percentage. No effect on massive targets. 50 - Ranger - Can move at full speed with a drawn bow. 60 - Quick Shot - Can draw a bow or reload a crossbow 30% faster. 60 - Snipe - Shooting targets you haven't shot within the past 10 seconds inflicts a critical strike that deals five times critical damage, and any weapon enchantments applied by the shot are twice as effective. 70 - Ambush Predator - After standing still for 6 seconds with a bow or crossbow out, it does 25% more damage until you move. 70 - Focus on the Prey - Cannot be staggered while holding a drawn bow or reloading a crossbow. 70 - Thieving Raven - Enemies within 25 feet are disarmed when shot during their power attack. 80 - Deadeye - Grants the "Deadeye" power. Once a day, slow time and focus on your foes for 10 seconds, looking for opportunities for a killing shot. Finding their vulnerability takes 1 second per 125 Health. Once you do, you may shoot them for an instant kill. 80 - Hailstorm - Attack 8% faster with bows and crossbows for 10 seconds after shooting a fully drawn bow or crossbow in combat. This effect stacks. 80 - Trick Arrows - Able to upgrade many types of arrows at a forge or anvil, adding a bonus effect (Force, Immolation, Freezing, Grounding, Maze or Death) based on its material. 90 - Hunt Together - When fighting only one enemy, hitting the target with a bow or crossbow manifests a Spirit Wolf for 30 seconds. The wolf deals damage equal to 15% of your current Stamina. This effect has a 30 second cooldown per target. 90 - Three Crows - Shooting a target beyond 25 feet three times, leaving less than 2.75 seconds between each hit, deals bonus damage equal to 15% of the target's current Health (max. 150 damage) and knocks the target to the ground. 100 - Perfect Aim - Bows deal 25% more damage if the shot strikes a target within 2 seconds after the bow is fully drawn. Crossbows deal triple damage to targets with 20% or less Health remaining.