So after all your guys input this is what I put together
Category | Data |
---|---|
Captain Career | Science |
Captain Faction | Federation |
Primary Specialization | Temporal Operative |
Secondary Specialization | Strategist |
Category | Data |
---|---|
Ship Model | Ouroboros-class Temporal Raider |
Slot | Component | Rarity |
---|---|---|
Fore Weapon | Terran Task Force Photon Torpedo Launcher Mk XII | Very Rare |
Enhanced Bio-Molecular Photon Torpedo Launcher Mk XII | Very Rare | |
Gravimetric Photon Torpedo Launcher Mk XII | Very Rare | |
Neutronic Torpedo Launcher Mk XII | Very Rare | |
Aft Weapon | Heavy Bio-Molecular Disruptor Turret Mk XII | Very Rare |
Experimental Proton Weapon Mk XII | Very Rare | |
Deflector | Counter-Command Deflector Array Mk XII | Very Rare |
Impulse Engine | Adapted MACO Combat Impulse Engines Mk XII | Very Rare |
Warp Core | Temporal Phase Overcharged Warp Core Mk XIV [AMP] [W->S] | Epic |
Shield Array | Adapted MACO Covariant Shield Array Mk XII | Very Rare |
Engineering Console | Console - Universal - Tachyokinetic Converter Mk XIV | Epic |
Console - Universal - Ferrofluid Hydraulic Assembly Mk XII | Very Rare | |
Console - Engineering - Conductive RCS Accelerator Mk XII [+PartGen] | Ultra Rare | |
Science Console | Console - Universal - Bio-Neural Gel Pack Mk XII | Very Rare |
Console - Universal - Proton Particle Stabilizer Mk XII | Very Rare | |
Console - Science - Temporal Disentanglement Suite Mk XII | Very Rare | |
Tactical Console | Console - Tactical - Vulnerability Exploiter Mk XII [+Torp] | Very Rare |
Console - Tactical - Vulnerability Exploiter Mk XII [+Torp] | Very Rare | |
Console - Tactical - Vulnerability Exploiter Mk XII [+Torp] | Very Rare | |
Console - Tactical - Vulnerability Exploiter Mk XII [+Torp] | Very Rare | |
Console - Tactical - Vulnerability Exploiter Mk XII [+Torp] | Very Rare |
Bridge Officers | Power |
---|---|
Commander Universal/Temporal Operative (Science) | Hazard Emitters I |
Subspace Vortex II | |
Gravity Well I | |
Recursive Shearing III | |
Lt. Commander Universal (Tactical) | Tactical Team I |
Kemocite-Laced Weaponry II | |
Torpedo: High Yield III | |
Lt. Commander Universal (Tactical) | Tactical Team I |
Kemocite-Laced Weaponry II | |
Torpedo: Spread III | |
Lieutenant Universal/Temporal Operative (Engineering) | Causal Reversion I |
Structural Integrity Collapse II |
Duty Officers | Power |
---|---|
Very Rare Projectile Weapons Officer | Chance to reduce the time to recharge torpedoes. |
Very Rare Projectile Weapons Officer | Chance to reduce the time to recharge torpedoes. |
Very Rare Photonic Studies Scientist | Reduce recharge time of Photonic abilities |
Very Rare Conn Officer | Recharge time reduced for Tactical Team and Buff |
Epic Projectile Weapons Officer | Chance to reduce the time to recharge torpedoes. |
Rare Quartermaster | Recharge time reduced on all consumable batteries and Battery abilities. |
Personal Space Traits | Description |
---|---|
Ablative Shell | After taking a moderate amount of damage, automatically trigger a large Heal-Over-Time and Damage Resistance effect. |
Fleet Coordinator | Increases your Damage based on how many players are in your party. |
Inspirational Leader | Activating any Bridge Officer Ability grants a boost to all Starship Skills. |
Intimidating Strikes | Chance to confuse targets for 3 seconds when hitting with Torpedo weapons. |
Kinetic Precision | Bonus Shield Penetration for Projectiles. |
Operative | Increases Critical Chance and Critical Severity. |
Self-Modulating Fire | You gain a Shield Penetration buff for your weapons when landing a critical hit on your target. May occur once every 45 seconds. |
Thrill-seeker | Increases your Flight Speed and Full Impulse Flight Speed. |
Projectile Training | Increases Projectile Weapon Damage. |
Space Reputation Traits | Description |
---|---|
Advanced Targeting Systems | Slightly increases critical severity in space combat. |
Auxiliary Power Configuration - Offense | In space combat you gain a damage and accuracy boost based on your Auxiliary Power Level |
Omega Kinetic Shearing | Torpedoes and Mines deal an additional 40% of the damage they deal to their target's hull as a shield-penetrating DoT. This damage is dealt over a 6 second period. |
Precision | Increases your Critical Hit Chance in space combat. |
Torpedo Astrometic Synergy | Using a Torpedo Bridge Officer ability reduces Science Bridge Officer ability recharge times. |
Starship Traits | Description |
---|---|
All Hands on Deck | Activating a Tactical or Command Bridge Officer ability will reduce the recharge time of Science Bridge Officer and Captain abilities. This may only occur once every few seconds. |
Check Mate | Activating a control Bridge Officer ability will provide a boost to your Exotic Damage and Projectile Weapon damage for a short time. |
Overwhelming Force | Your Beam Overload attacks will create a reduced radius Charged Particle Burst at the target's location. Your High Yield Torpedo attacks will create a reduced radius Photonic Shockwave at the target's location. |
Pedal to the Metal | Maintaining full throttle for an extended duration allows you to build up excess resonant energy that can be redirected into outgoing attacks as additional damage. This bonus only applies while you remain at Full Throttle, and takes several seconds to build up to its full potential. |
Highly Specialized | Each time one of a Bridge Officer ability is activated, it will cause all other specialist bridge officer abilities to recharge more quickly, allowing them all to be used more frequently. In addition, you will gain a boost to Starship Hull Repair, Starship Weapon Specialization and Starship Particle Generators skills. This skill buff stacks up to 5 times. |
Above was translated automatically from http://skillplanner.stoacademy.com/0273d6c2c5fd340d61be0b765337149b using Automatic Build Converter, version 1.3.0.0. Questions and problems related to output (but not the build) are to be directed at /u/eMZi0767.