Looking for help with my torp boat.

So after all your guys input this is what I put together

Temporal Raider


Captain Info

Category Data
Captain Career Science
Captain Faction Federation
Primary Specialization Temporal Operative
Secondary Specialization Strategist

Starship Info

Category Data
Ship Model Ouroboros-class Temporal Raider

Starship Loadout

Slot Component Rarity
Fore Weapon Terran Task Force Photon Torpedo Launcher Mk XII Very Rare
Enhanced Bio-Molecular Photon Torpedo Launcher Mk XII Very Rare
Gravimetric Photon Torpedo Launcher Mk XII Very Rare
Neutronic Torpedo Launcher Mk XII Very Rare
Aft Weapon Heavy Bio-Molecular Disruptor Turret Mk XII Very Rare
Experimental Proton Weapon Mk XII Very Rare
Deflector Counter-Command Deflector Array Mk XII Very Rare
Impulse Engine Adapted MACO Combat Impulse Engines Mk XII Very Rare
Warp Core Temporal Phase Overcharged Warp Core Mk XIV [AMP] [W->S] Epic
Shield Array Adapted MACO Covariant Shield Array Mk XII Very Rare
Engineering Console Console - Universal - Tachyokinetic Converter Mk XIV Epic
Console - Universal - Ferrofluid Hydraulic Assembly Mk XII Very Rare
Console - Engineering - Conductive RCS Accelerator Mk XII [+PartGen] Ultra Rare
Science Console Console - Universal - Bio-Neural Gel Pack Mk XII Very Rare
Console - Universal - Proton Particle Stabilizer Mk XII Very Rare
Console - Science - Temporal Disentanglement Suite Mk XII Very Rare
Tactical Console Console - Tactical - Vulnerability Exploiter Mk XII [+Torp] Very Rare
Console - Tactical - Vulnerability Exploiter Mk XII [+Torp] Very Rare
Console - Tactical - Vulnerability Exploiter Mk XII [+Torp] Very Rare
Console - Tactical - Vulnerability Exploiter Mk XII [+Torp] Very Rare
Console - Tactical - Vulnerability Exploiter Mk XII [+Torp] Very Rare

Officers and Crew

Bridge Officers Power
Commander Universal/Temporal Operative (Science) Hazard Emitters I
Subspace Vortex II
Gravity Well I
Recursive Shearing III
Lt. Commander Universal (Tactical) Tactical Team I
Kemocite-Laced Weaponry II
Torpedo: High Yield III
Lt. Commander Universal (Tactical) Tactical Team I
Kemocite-Laced Weaponry II
Torpedo: Spread III
Lieutenant Universal/Temporal Operative (Engineering) Causal Reversion I
Structural Integrity Collapse II
Duty Officers Power
Very Rare Projectile Weapons Officer Chance to reduce the time to recharge torpedoes.
Very Rare Projectile Weapons Officer Chance to reduce the time to recharge torpedoes.
Very Rare Photonic Studies Scientist Reduce recharge time of Photonic abilities
Very Rare Conn Officer Recharge time reduced for Tactical Team and Buff
Epic Projectile Weapons Officer Chance to reduce the time to recharge torpedoes.
Rare Quartermaster Recharge time reduced on all consumable batteries and Battery abilities.

Character, Reputation, and Starship Traits

Personal Space Traits Description
Ablative Shell After taking a moderate amount of damage, automatically trigger a large Heal-Over-Time and Damage Resistance effect.
Fleet Coordinator Increases your Damage based on how many players are in your party.
Inspirational Leader Activating any Bridge Officer Ability grants a boost to all Starship Skills.
Intimidating Strikes Chance to confuse targets for 3 seconds when hitting with Torpedo weapons.
Kinetic Precision Bonus Shield Penetration for Projectiles.
Operative Increases Critical Chance and Critical Severity.
Self-Modulating Fire You gain a Shield Penetration buff for your weapons when landing a critical hit on your target. May occur once every 45 seconds.
Thrill-seeker Increases your Flight Speed and Full Impulse Flight Speed.
Projectile Training Increases Projectile Weapon Damage.
Space Reputation Traits Description
Advanced Targeting Systems Slightly increases critical severity in space combat.
Auxiliary Power Configuration - Offense In space combat you gain a damage and accuracy boost based on your Auxiliary Power Level
Omega Kinetic Shearing Torpedoes and Mines deal an additional 40% of the damage they deal to their target's hull as a shield-penetrating DoT. This damage is dealt over a 6 second period.
Precision Increases your Critical Hit Chance in space combat.
Torpedo Astrometic Synergy Using a Torpedo Bridge Officer ability reduces Science Bridge Officer ability recharge times.
Starship Traits Description
All Hands on Deck Activating a Tactical or Command Bridge Officer ability will reduce the recharge time of Science Bridge Officer and Captain abilities. This may only occur once every few seconds.
Check Mate Activating a control Bridge Officer ability will provide a boost to your Exotic Damage and Projectile Weapon damage for a short time.
Overwhelming Force Your Beam Overload attacks will create a reduced radius Charged Particle Burst at the target's location. Your High Yield Torpedo attacks will create a reduced radius Photonic Shockwave at the target's location.
Pedal to the Metal Maintaining full throttle for an extended duration allows you to build up excess resonant energy that can be redirected into outgoing attacks as additional damage. This bonus only applies while you remain at Full Throttle, and takes several seconds to build up to its full potential.
Highly Specialized Each time one of a Bridge Officer ability is activated, it will cause all other specialist bridge officer abilities to recharge more quickly, allowing them all to be used more frequently. In addition, you will gain a boost to Starship Hull Repair, Starship Weapon Specialization and Starship Particle Generators skills. This skill buff stacks up to 5 times.

Above was translated automatically from http://skillplanner.stoacademy.com/0273d6c2c5fd340d61be0b765337149b using Automatic Build Converter, version 1.3.0.0. Questions and problems related to output (but not the build) are to be directed at /u/eMZi0767.

/r/stobuilds Thread