[LW] Does Mayhem not work with Rapid Fire?

All footage was captured in Long War, with the exception of a single scene. I deliberately avoided the action camera as much as possible, and used manual camera controls as much as I could. I used the Developers Console extensively, and by the end I had become intimately acquainted with its mechanics and foibles. To use the Developers Console for Long War Download it for LW here. Open the dev console by pressing backslash. Full list of commands here

My most frequently used Developer Console commands

Capturing footage
ToggleFOW toggles Fog of War
UIToggleTether toggles movement grid
UIToggleDisc toggles selection disc
Camera manipulation
SetOverheadCameraParameters x x x set the camera's FOV, distance & pitch
Slomo
Allied Units
UnlimitedMoves applies to all your units
TTC teleport unit to cursor
TATC teleport all units to cursor
KillUnit
SwapTeamsOnNearestUnit
SetHP x sets HP of unit to x
PowerUp godmode
GivePerk see list of perks and their numbers here
Aliens
DropSectoid spawns an enemy sectoid. Substitute any alien name for sectoid to drop any alien. Note that if the alien type isn't loaded in the mission, its pawn won't appear, but you can save and reload and it will. Also note that an Ethereal is called an 'Elder' and a Berserker is called 'MutonBerserker'. Don't try to spawn the UberEthereal - it will crash your game.
DropSectoid True spawns an allied sectoid
KillAliens True Sectoid kills all sectoids but one, so that the mission does not end
KillNearestAlien
AISkipAI Disable/Enable AI's turn
Utility
disconnect force quit the mission
exit quit to desktop

Important Non-Developer Console commands

Alt F1 removes the UI overlay in Long War
Scroll Lock toggles SweetFX on & off
/r/Xcom Thread