I made this today, felt like it represents my experience with MMGs.

They are really the hardest gun to play with as you are extremely limited in movement.

They are not hard to play at all. You deploy bipod and wait until the enemy appears on your screen. Or you pop into a window and start shooting or you drop shot players.

MMG's rarely get more than 3 dead before they get picked off.

MMGs should expose themselves to play whack-a-mole in very imbalanced situations where they have more accuracy and more dps than almost every other weapon type in the game. If you can only go 3:1 with an MMG you either need to learn how to flick better to deal with multi kill situations or you need to position yourself better to avoid obvious deaths. Also don't use the boomer MG42, use the 1922 for holding positions/mag dumping or the S2-200 for running and gunning, both are able to easily contest snipers at extreme ranges when the bipod is deployed.

The bipod accuracy buff needs to be nerfed, straight up. And I mean that for all weapons that have a bipod, the 3x Lewis with a bipod deployed is a nightmare.

I also think that semi auto guns like the Mas 44 or the ZH completely resetting their own vertical recoil without bouncing either way horizontally is bad game design when you have such a brutal TTK. I'm not going to be that guy who only complains about the MMGs when there are other obvious OP things in the game.

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