Mage ADC and Speed Nerfs

It does look a bit like an overcorrection. Hunters did feel super weak all through season five, but that was partly due to the fact that they were easy preys for junglers who enjoyed too much early game advantage and could get easy, repeated ganks early. With all the nerfs to junglers in season 6 (well-deserved imo), hunters were already starting to feel more viable again. These new changes along with Fail-not might be tipping the scales a bit too much. For what it’s worth however, i’m enjoying the shift. Hunters feel like viable team-fighters again as opposed to dedicated objective-shredders who spend half the game just running away and trying not to feed.

/r/Smite Thread Parent