Mch wildfires

Personally, I wouldn't do Raging Strikes in the same OGCD as your potion. I'm just not a fan of clipping my GCD. I'd add another second to your prepull and pop B4B, hawks, raging, and hypercharge before hot shot. You also see a lot of folks putting hypercharge in the same OGCD as the potion, which honestly shouldn't clip as bad as raging + pot, and could very well be a raid dps gain, but these are all minor nuances.

The important thing is your opener maximizes your Wildfire damage, so there shouldn't be too much variance there when comparing yourself to other MCH openers.

Honestly, when looking at an opener, the biggest thing that you can do to improve your DPS overall is to make sure your opener sets yourself up for success in with the fight that you're doing. If you read the description in Aiurily's 3.2 MCH opener video found here, you'll see his 2 ammo and 5 ammo opener. His 5 ammo opener is specifically for those cases where you're not able to use Reload on cooldown.

In these situations, the 5 ammo opener is going to net you a dps gain over the traditional 2 ammo opener if mechanics cause you to not be able to pop your cooldowns when they come up later in the fight.

Unfortunately, for 3.2, I can't yet tell you which fights these are as I don't have much savage experience. You'll have to experiment and figure that out yourself.

TLDR; if you really want to maximize your DPS, ensure that your opener sets yourself up for success for the fight as a whole. Openers are not just about maximizing your DPS for the first 10-15 seconds of a fight. Cooldown allignment is just as important. The optimal opener for one fight can be completely different when compared to another.

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