MMR removal is INTENDED. Valve please we beg you revert this change.

They simply want to censor more and more information from the playerbase and dumbdown the game as much as they can. The games I win/lose 25 mmr have been minority nowadays. Matchmaking mostly gets me into imbalanced games. Back then Valve was pretty transparent about all this, providing AVG mmr of the teams and the highest mmr of each team, which made the game much easier to understand and play. I knew what to expect from my teammates. Now we have to follow some stupid badge visual, which only means that the said player have achieved the said rank sometime in the past 6 months, but he can actually be 10 ranks below the displayed now. Haha, good data Valve, thanks for being generous enough to enlighten me with it. Now I can make some quantum analysis of Dota.

Why would someone take a perflectly transparent and rational elo matchmaking system and turn it into a lol type of no numbers, just SHIIIINY AND COLOOOORFUL RANKSSS, where literally the only given info is how close you are for the next badge, lol. How higher/lower mmr is my team in compare with enemy? Valve knows and they decided I shouldn't. Who is the highest mmr player in our team? Valve knows, but they decided I shouldn't. How much mmr did I just win/lose? Valve knows, but I don't need to. Thank you Valve for dumbing down the game as much as you can and saving me from all these unneccessary information.

What tilts me the most is, Valve always hides this sort of outrageous changes under some big update/patch. They give you Mars, then they take away your blood and the stupid fucking community doesn't even realize what they just lost.

/r/DotA2 Thread