I want to do more spell damage.

I don’t know what u/19captain91’s Hexecutioner build is, but I would like to chime in because this is going to be my next build.

Armor: Smart Armor- Spellshot 1st, Claw 2nd 3/3 Awe, 2/5 Font of Mana

Ward: Optional, Something with a fat capacity. Mage Armor and Radiance will just regenerate unreal amounts of ward. I’ve tested this and I got a Ward up to 40k with a Max Ward roll on an Armor piece and the Trust in Magic curse.

Rings: Finger Ward is best in slot, Sharksbane Spell Damage, Spell Crit Damage, Pistol Mag size, fill

Amulet: Joint Training- Spellshot, Fire Damage All Damage Dealt, Mag Size, fill

You’ll proc the joint training passive with your Wyvern and Fearnots

Spells: Laserhands, high charges are the best

Gun: Fire Fearnot, Lightning Fearnot, poison fill, cryo fill

Enchants:

Spell Cast All Damage Spell Cast Gun Damage Spell Cast Fire Damage Spell Cast Elemental Damage > Put this on your gun While your health is full, Gain 25% Gun and Crit damage (Ward only enchant)

Pick up the Spellshot Capstone, Claw grab Radiance, Dragon Aura, Rebuke, Blasthamut’s Favor, Fire Bolt, Storm Breath.

This build is hyper tanky with ward size, Mage Armor, and Rebuke. Awe will increase your Crit dmg by 21%, Smart Armor 50%, Joint Training 30%, Ward Enchant 25%, and good rings will boost even more.

There are really 8 extra points you can put wherever. If you have Laserhands with 3 charges, you don’t really need the Spellshot Capstone, but it makes mobbing nice.

/r/Wonderlands Thread Parent