most first aid kits collected in BR?

Well here's the aiming snippit. Add it into your esp and you'll be almost as good as me.

    public void DoAiming()
    {
        while (true)
        {
            if (Aimed == true && AimedEntity != null)
            {

            }
            Thread.Sleep(1);
        }
    }

    protected override void WndProc(ref Message m)
    {
        if (m.Msg == 0x312)
        {
            switch ((int)m.WParam)
            {
                case 0:
                    if (this.Settings != null && this.Settings.Visible)
                    {
                        this.Settings.Close();
                        break;
                    }
                    this.Settings = new Settings(); this.Settings.Show();
                    this.Settings.Location = new Point(this.GameWindowRect.Right - this.Settings.Width - 20, this.GameWindowRect.Top + 200);
                    Native.SetForegroundWindow(this.GameMemory.Process.MainWindowHandle);
                    break;

                case 1:
                    ShowRadar = !ShowRadar;
                    Main.Ini.IniWriteValue("Radar", "Show", ShowRadar.ToString());
                    break;

                case 2:
                    ShowMap = !ShowMap;
                    break;

                case 3:
                    ShowMapLarge = !ShowMapLarge;
                    Main.Ini.IniWriteValue("Map", "LargeMap", Main.ShowMapLarge.ToString());
                    break;

                case 4:
                    Main.IsRunning = false;
                    break;
            }
        }
        base.WndProc(ref m);
    }

    public static void MoveMouse(int xDelta, int yDelta)
    {
        Native.mouse_event(1, xDelta, yDelta, 0u, 0u);
    }

    public static void MoveMouseTo(int x, int y)
    {
        Native.mouse_event(0x8000, x, y, 0, 0);
        Native.mouse_event(1, x, y, 0, 0);
    }
}

}

/r/h1z1 Thread Parent