Muffis Endless Game Suggestion Thread :D

Bugs and Glitches fixed:

  • option to remove friends from friends bar
  • option to skip pages in the friends bar instadt of move one or move all
  • “summon friends” and “finished mission” banner removed (after reaching a certain level/map/amount of visited maps)
  • help wanted board accessable from the beginning; currently bug makes game bm if enter before lvl20
  • re-scaling of user images. kong did a re-scaling for better resolution. by breaking the size limitations cs needs an eternity to load pictures, causing horrible lag in pvp, rift, guild page and friends bar.
  • Boxes in inventar, character viewer and guild perks page big enough to show full health scores and amount of ressources
  • if you enter the fortune room from arena, you automatocally end that mission without entering the room
  • Bosses dont recognize being attacked when greater eye of truth is used when out of their sight

General:

  • item drop boost
  • more balancing for champ encounters and shard drops. its the only way to archieve something in pvp or rift anymore, so it should be fair to everyone and not just account/luck based.
  • option to reset the game and lose everything but the added stat stones (maybe option to re-buy rare sell or farming items like skills or gear that was only obtainable in special sales in a special shop section; optaining them would open the slots for re-buy once after reset)
  • more advertisement for the game!

Home:

  • option to change ground (for the ocean decoration making water and sand ground would be cool)
  • “harvest all” button
  • pets running free: home as storage and to show others (pets already have overworld sprites)
  • exchange board to place single pieces or max. 10 to exchange 1:1 by visitors with their junk.
  • pvp trophies can be stored as long as not needed

Inventory:

  • markers to mark single gear pieces as set; shortcut buttons to switch gear without scrolling in bag for an eternity
  • “warderobe” in your home to store sets. looking as your character viewer/equip section in bag, pages to scroll and sort sets together. would clean out bag but collectors can still keep their stuff.
  • additional main tab “NEW” for collected stuff. 2 buttons in it “put everything in inventory”, “sell all”. (and option for sell single items as usually oc)
  • new riders in “supplies” tab for potions, consumables, skills, ressources (wood, stone, shards) /crops and contract items

Gear:

  • anything to farm for.. lvl55+
  • SCARF!!!!! (dropped by the chest randomly spawning in christmas mission :/ )
  • option to uplevel gear (with rubies)
  • pvp gear scaled up to lvl60
  • reinforced-reinforced necromancer set
  • farmable lvl60 sets (boss drops, rare supplies, all that takes a while)
  • lvl60 wand and shield
  • rescaled lvl60 ruby sets (eosopher in SAME colours as lvl50 set, babarian or black/original paladin set, tranquillity (dark pink/blue) or shadow set (black/white))
  • Pets that fight or at least have stats (exspecially hard to farm ones; speed, armor… would make sense)
  • a bag that gives bag space
  • Hybrid Sets that supports 2 stats (sorc/disc, sorc/fury, disc/fury)

Sales / Shop:

  • skills: stunbreaker, ice bats, inbued cleave (and the others i dont know)
  • skills: animals (spider, bear, wolf)
  • gear: helloween dresses, stone rider sets
  • bagspace sale
  • less rubies for red pots, more rubies for creating a guild
  • confirmation button to buy ruby gear in shop
  • AND/OR another key than “s” as shortcut for shop (should be far enough away from attack keys…..)
  • “claim 1/10/100/all” option for contracts (exspecially boba and spirit stones)

Bosses / Story:

  • shadow clone of halfzue (quix) as finall boss in game. (related to the story maybe hes the hero that went to fight before us but felt for dr and got possessed)
  • what about these foxes?
  • seriously, what about these foxes???

Skills / Fighting / Leveling:

  • second row for skills, switch key to change between bars so the short cuts can stay the same
  • shortcut to exchange skills in fights; hovering often takes too long/arrow doesnt appear
  • slower leveling after lvl40, more slower leveling after lvl50 (many wants to go sharding; maybe more xp with bloobtraps to balance it)

Guilds / Rift:

  • option to give guildmastership to someone elses account
  • more than 5 messages stored on the guild board
  • ascii heart symbol dont causes white out of board
  • only guilds with activity in range of max. 4 weeks are shown in guild search list
  • guild bank inside a guild to place single pieces or max. 10 to exchange 1:1 by guildmates with their junk
  • new rewards for 4th (!) place (could make rift finally become interesting again)

PvP:

  • G15 instedt of G10 (more relaxing and chances for not longtime payers to win something. all needed would be a lower amount of players that have to register to start a second league)
  • different leagues for different player levels - the gave in strenght and abilities between 30 and 60 is just to big
  • maybe a shuffeling in of former league winners independent of participating for more choices for fights

Everything else is perfectly fine to me and super awesome about the game! I dont want to meantion all, but some that are making the game special and shouldnt be ever removed:

  • ruby buy/earn system is perfectly balanced
  • classes are perfectly balanced; no class binding of skills or gear; re-spec any time
  • graphics and sounds are beautiful; character and home designing
  • controls fits perfect my playing style
  • home for farming
  • boss patterns and difficulty
  • hard to farm sets that keeps you busy and are totally worth the efforts
  • status stones to get stronger without limitation beyond gear
  • rift floors to climb without limitation
  • 50 spots in guilds
  • possibility for rift crate upgrades
  • shield bubble glitch
  • global best 15 in pvp gets 1st place rewards
  • super nice devs that allow contacting them and keep working on this game even if busy with earning money :)
/r/Cloudstone Thread